‘Education Technology’ Category Archives
Aug
TWITTER!!!!!
by Cathy in Distance Education, Education, Education Technology, Uncategorized, Web 2.0, connectivism, web2.0 facebook twitter
It’s human nature perhaps to start taking things for granted, not dig below the surface and really start to understand how we can really use things to our advantage..such is the case for Twitter. I tweet..lots of things that interest me and I hope interest others. I also tweet things I do ..particularly in Second Life but other areas of my life too. I will probably tweet this blog too.
“Tweeting” is a form of microbloggin which is defined by Grosseck and Holutescu, (retrieved from http://www.scribd.com/doc/2286799/Can-we-use-Twitter-for-educational-activities) as a Web2.0 technology, and a new form of blogging that let the users publish online brief text updates, usually less then 140-200 characters, sometimes images too.
Wikipedia provides the following defnition of microblogging: is a passive broadcast medium in the form of blogging. A microblog differs from a traditional blog in that its content is typically much smaller, in both actual size and aggregate file size. A microblog entry could consist of nothing but a short sentence fragment, an image or embedded video.
As with traditional blogging, microbloggers post about topics ranging from the simple, such as “what I’m doing right now,” to the thematic, such as “sports cars.” Commercial microblogs also exist, to promote websites, services and/or products, and to promote collaboration within an organisation.
I have been tweeting religiously for over a year now and plan to do so for at least another six months or for as long as I believe Twitter serves a purpose for me professionally and personally. Twitter has served as the means through which I have created an online persona and identity and I feel it has served that purpose very well.
As I am going to continue to maintain this blog with a focus on certain tools that i use and I have applied the use of Twitter it seemed the logical choice for this posting. Given that I decided to do some background research to see how others are applying the use of Twitter as educators and perhaps even contrast or compare that to how I use Twitter for information sharing.
My search brought up the blog of Alan Lew, dated 2007. So I checked on Alan to see if he was still using Twitter and he is, in fact, still communicating via Twitter.
I have summarized Alan’s suggestions for using Twitter:
1. Communicating with students regarding homework, content, and summarizing meetings and conferences.
2. Communication via a mobile phone
3. Digital Reference services
Moving on in my search I next found Carol Cooper-Taylor’s 2008 blog with 50 ideas on using twitter. I reviewed her blog and summarize her observations here:
Sharing links, be human, respond to others, highlight student activities, communicate with and encourage others in your institution to use Twitter to communicate, tweet in moderation, use twitter for instant meet ups, use twitter for facilitating a “backchannel” discussion in the classroom, and bring great minds together!
Ron Jones, in September of 2008, published the following in SearchEngine Watch magazine:
Using twitter to increase the discussion outside the classroom regarding the subject taught..(issue of the day/week?)
Other: Instant feedback.
- Track a conference or seminar.
- Follow a professional or famous person.
- Public notepad.
- Writing assignments.
- Grammar.
- Maximizing the teachable moment.
The following researchers; Kerstin Borau Carsten Ullrich, Jinjin Feng, and Ruimin Shen, detail how twitter can be used in language learning to faciliate learning English. In their article they noted that.. “ twitter was selected because it provides the Chinese students the opportunity to
practice the target language as well as their communicative and cultural competence.”
They identify microblogging as tools (that) enable users to post short messages that are distributed within their community. Users can post messages from their mobile devices, a Web page, from Instant Messengers and desktop clients. The same channels are used for receiving messages.
They found the following three advantages of using Twitter in their classroom :
- First, Twitter is easily accessibly from almost everywhere, so the students can practice at any time by sending and receiving messages either on the computer or the mobile phone. They can also decide how much time they spend reading and writing these messages. This is an essential feature for busy students.
- Second, Twitter is suitable for any level of English because in writing the messages, the students can chose a topic and grammatical structure fitting their level.
- Third, the use of Twitter as an online learning community can help to integrate students in the community who could not attend classroom.
In my research for this blog I found this wiki on Twitter… Twitter Fan Wiki. Which provides a warehouse for a variety of uses of Twitter and how to use Twitter.
In this 2007 article by Tseng, Song, Java and Finin the term microblogging is defined as a new form of communication in which users can describe their current status in short posts distributed by instant messages, mobile phones, email or the Web.
In the August 16, 2010 US New and Report article the following uses of Twitter were identified:
1. Using Twitter to post and answer questions during a lecture.
2. Build networks in the professional world
3. Develop marketing plans for businesses as a class project.
4. Tweeting during commencement graduation and other events
5. A way of connecting with other students in spite of off campus obligations
6. A way of faculty connecting with other faculty on best practices in teaching
7. “Digital faculty lounge” for connecting with other faculty
Together we are are just better, we learn from each other and we can bounce ideas off each other, as pointed out in Laura Walker’s 2009 blog on twitter. This process allows users to reflect upon and improve their practice in the classroom. Twitter can, and does for me at least, serve as my newspaper and new alert feed. I check updates on my Twitter stream daily, this is how I learned of the Gulf Oil Spill and other national events.
Academ Hack’s blog from January 23rd, 2008 identifies the following academic uses for Twitter:
Facilitating classroom chatter that may or may not be subject related, creating a sense of classroom community, understanding the global community, tracking a word, tracking a conference, following a professional, teaching grammar, rule based writing, maximizing a teachable moment, public notepad and writing assignments.
The online daily mewsmagaizine, Inside Higher Ed, has published 73 articles, blogs, etc., on Twitter, the most recent on August 19,2010, which relates to cell phone use. This article presents a new initiative in which a university provided the following:
Georgia Gwinnett College employed when it decided to offer its more than 300 full- and part-time faculty members cell phones and encouraged them to respond to any calls or texts from students within 24 hours
Is this not great or what? Gwinnett is taking a great leap off the cliff into the future ….hopefully not an initiative ahead of it’s time !! I am including this here because Microblogging and smart phones go hand in hand!
On July 26, 2010 Business Week published an article on MBA schools and Twitter. With increased use of Twitter and Facebook schools are adding courses on Social Media at a record pace. Twitter is being used by many companies for marketing, and special offers, one of my favorites to follow is Dell.
As I was doing research for this blog I came across Rachel Rueben’s The Use of Social Media in Higher Education for Marketing and Communications: A Guide for Professionals in Higher
Education at the following link: http://files.meetup.com/1491352/social-media-in-higher-education.pdf
In her guide she conveys that higher education is using Twitter as follows:
Of the 42 responders reporting to have an official Twitter account for their college, 50% of them say it is updated by their marketing/communications/public relations office. 50% use it to communicate with current students, and the other half use it to reach out to alumni. The majority update their status 1-4 times/week.
On May 20,2010, Hend Suliman Al-Khalifa, conveyed the following uses of Twitter in an eLearn Feature Article. (the results are based upon a Faculty Focus survey of 1900 academics)
- collaboration (between colleagues, in group meetings)
- communication
- between teacher and student, student and student, teacher and parents
- as a conference backchannel
- for job posting
- to circulate department news
- tools
- as a personal learning environment/personal learning network
- as a virtual office
- to post assignments
- for language learning
- for class participation
- to track attendance
- to stay abreast of current issues in a given field
In May of 2010 Pearson released the details of their survey on the use of Social Media in education and the findings are as follows:
- Most faculty respondents (59%) have more than one social network account; nearly 25 percent have accounts on four or more social networks.
More findings can be found on the Pearson website. An article in the May 4, 2010 of Inside Higher Education summarizes the findings of this survey. In a nutshell though we can speculate that professors and students are not quite the luddites that they appear to be, that there is a purpose for twitter and other social networking tools in the classroom and in higher education.
The articles notes that: In the open-ended portions of the survey, a substantial number of professors said they do not currently use social media tools but expect they will in the near future — meaning that by next year, the rate of usage will probably be even higher…. What this means to me is that if the utility of tools such as Twitter provide a convenience in communicating with students, assist them to meet the learning outcomes, and connecting with the faculty it will be implemented! If Twitter provides a means of effectively conducting administrative tasks such as keeping attendance it will be effectively applied by faculty and used by students.
Jun
Web everything and barely scratched the surface….
by Cathy in Education Technology, Uncategorized, Web 2.0, photography, photoshop; digital imaging; web 2.0
It’s one of those days when I am inspired by everything and have little or no organization or thought to what I am going to write about..but keeping up with this blog is a must on my list of things to do so I entitled this WEB Everything. This post is a free flowing stream of consciousness about some different tools and sites I use across the web for a variety of different things.
When I thought about how to or what to write for this post I immediately turned to “Feed My App,” which is “a Web 2.0 Directory with the best and latest web 2.0 sites, daily updated. We classify web apps by tagging them and creating a brief description for each one listed.”
In all honesty I don’t get to spend enough time reviewing these tools however there are some here that I do use routinely. This site categorizes the sites based upon tags. The tag cloud is listed on the page. In my review of the site I found the tag cloud which lists everything from A (accounting) to W (wiki).
I clicked on “Knowledge” in the tag cloud and found WebMD. WebMDis a site I go to when I have an unexplained ache or pain this is where I go to get information. Happy to say I am not spending too much time there but I do appreciate it’s information and accessibility.
I am intrigued by Wolfram Alpha. I have used it a little and it is listed in the FeedMyApp directory under knowledge. The goals of Wolfram Alpha are:
- Long-term goal is to make all systematic knowledge immediately computable and accessible to everyone.
- We aim to collect and curate all objective data; implement every known model, method, and algorithm; and make it possible to compute whatever can be computed about anything.
- Our goal is to build on the achievements of science and other systematizations of knowledge to provide a single source that can be relied on by everyone for definitive answers to factual queries.
- Our goal is to accept completely free-form input, and to serve as a knowledge engine that generates powerful results and presents them with maximum clarity.
- Wolfram|Alpha is an ambitious, long-term intellectual endeavor that we intend will deliver
Another of my favorite sites is Thinkmap Visual Thesaurus. Visual Thesaurus is a powerful tool used to illustrate the relationships between words and much more. From the website it states that: Visual Thesaurus is an interactive dictionary and thesaurus which creates word maps that blossom with meanings and branch to related words. Its innovative display encourages exploration and learning.
Another exciting website that educators in particular need to review isScitable. Scitable is a free science library and personal learning tool brought to you by Nature Publishing Group, the world’s leading publisher of science. Scitable currently concentrates on genetics, the study of evolution, variation, and the rich complexity of living organisms.
Scitable is an open source/content website for scientist to present and share content. Scitable labels itself as a collaborative learning space for science. I am not a scientist nor do I teach in this discipline but it will be interesting to see how this seemingly well organized and presented site evolves. If you are a science educator this is definitely as site to watch and get involved in as it provides a social networking format as well.
I have used Twine in the past..it is now Evri. The website for Evristates that finds the latest news on your favorite topics so you can sit back and get informed. I used Twine as a social networking tool or newfeed tool to connect with others who had similar interests. Ultimately Evri seems to be a social bookmarking site.
There are 252 bookmarking sites, but what are they really? According to Wikipedia social bookmarking is a method for Internet users to share, organize, search, and manage bookmarksfile sharing, the of web resources. Unlike resources themselves aren’t shared, merely bookmarks that reference them.
Writing this blog post has given me the motivation to investigate blogging sites. some may claim that blogging is “dead” and some do. However being somewhat new to blogging I think it is essential. I like writing and writing blogs. It has truly allowed me an avenue for professional growth. If you blog for others and not yourself first then perhaps blogging is dead.
I used a WordPress theme to create this blog and recently opened up a word press blog at wordpress.org to create a free blog for a venture, Steampunk Adventures,that I have going with a team in Second Life ™. I also use Blogger which is connected to my Google Account at cathylanderson.blogspot.com.
WordPressboasts over 237,000 bloggers. It is a large resources for bloggers, writers, and educators who which to access a collaborative tool for writing, gathering comments and generating discussion.
According to Wikipedia Technorati is a site which is an Internet search engine for searching blogs. By June 2008, Technorati was indexing 112.8 million blogs and over 250 million pieces of tagged social media. The name Technorati is a blend of the words technology and literati, which invokes the notion of technological intelligence or intellectualism.
If you wish you may also create video blogs. Sites such as Vodspot provide a medium to present your videos. According to the Vodspot Blog: a… “new publishing platform for your Vodpod videos collection. It lets you turn your Vodpod collection into your own video site (we’ll host it for you) , and that you can use to create a video section of your site or blog or just to have your own little video world in cyberspace.”
FeedmyApp lists 214 blog sites. There is bound to be one that will meet your needs if you aren’t overwhelmed by the review of all these sites.
In addition to creating, storing and sharing videos online there are also many ways to create, share and store audio files online. One interesting site is BlogRadio. This site provides services for:
1. Subscribe to your favorite blogs using the BlogRadio Desktop Manager Tool
2. We’ll convert the text of the blog to an audio file (with a natural voice) for you.
3. To listen to your blogs, just start up the Desktop Manager and start listening!
Listen voice is an interesting sites which promotes their voice notes for many areas. Of special interest to educators maybe the group feature of this site. For groups there is a collaborative learning effort, whereby different members of study group can pick a topic each and record and share voice notes on it with each other would save time for everybody. Also, teachers can use our platform and record their lectures easily by just putting the Bluetooth earpiece and share with their students or other groups on a paid/ non-paid basis. ListenVoice is a social learning platform, which enables its users to record voice notes using their phones. Users can access these voice notes from their computer, smartphones and download to their mp3 players. They can share notes with others using Facebook, Twitter, Email etc.
The voice notes are recorded via a phone call, it is not noted whether or not this is a toll free call to Listen Voice. For a basic free account one gets 5 minutes of recorded time using voice. For a subscription at 19.95, the price at this time, the user gets to record a maximum of 2 hours of voice notes per call.
Blogamp is a site which promotes itself as audiocasting for the masses. Blogamp has been around for a while this information from their website indicates that:it was designed to deliver on-demand audio via a variety of web-based flash player widgets just before podcasting was established, back when audioblogging was the term used. Blogamp audio files maybe embedded to your website or blog.
Another site that maintains it’s currency and grows in recognition is Connexions. Connexions is an environment for collaboratively developing, freely sharing, and rapidly publishing scholarly content on the Web. … All content is free to use and reuse under the Creative Commons “attribution” license. Connexions is a site which allows members to copy and reuse educational content as well as create your own content to share with others.
Connexions is a key player in the open content movement for education. This is one of many sites, based upon the concept of social networking, that allows for the presentation of and reuse of educational resources.
Another site that I am professionally interested in is that of Moodle. As an educator I believe it is essential to stay current with the most recent trends in learning management systems. As Moodle is open source new innovations are continously evolving in the use of this LMS. Due to the recent economic downturn more and more educators are seeking more economic solutions in their learning management systems. As an example of this the South Carolina Department of Education recently adopted Moodle as a solution.
Another tool that i use for scheduling meetings with individuals outside of my organzation is Doodle. Doodle is... an online scheduling tool, Doodle takes the pain out of finding the right date and time for a group of people to meet and makes scheduling virtually effortless. The basic service is a free online coordination tool which requires neither registration nor software installation.
If you haven’t checked out YouTube…then I have to ask..why haven’t you? and been a bit judgmental about that. YouTube is the video archive of who we are currently as people. It shows what we do to have fun, make music, present information, and demonstrate how to do things. YouTube is just cool.
Do you want to incorporate videos into your course site but just don’t have the time? Then Snag Films may have just the resource for you. Interested in a serial killer? Midwifery? former President Nixon? Egypt? This site has a film for you. Be aware that this site is supported by “commercials” just like “real TV.”
Photosharing sites are popular with my favorite being Flickr..well it’s the one I use. It has been my experience that as a user of some of these sites you “just end up using one,” without any real analysis or comparison of these sites. One thing I do like about Flickr is picnik it is a photo editing site that can be used to do some basic photo edits for pictures uploaded to Flickr. There are 470 Web 2.0 photo apps listed on FeedMyApp. I use Twit Pic for photo sharing on the Twitter..it is the one that my cell phone defaults to, and when I am goofing around with photos and Twitter..well it’s the one I use.
In doing research for this blog I have found some sites I need to check out such as PhotoFunia. This site does the following as an online photo editing tool that gives you a fun filled experience.
You upload any photo and just wait to see the magic. Our proprietary technology automatically
identifies the face in the photo and let’s you add cool photo effects and create funny face photo
montages.
Dumpr is another site that allows the user to upload photos from his/her computer and apply affects to the picture.
Snipshot is a pay for service sitewhich allows for many photo editing services. These services include:
- Edit RAW files online
- Apply special effects
- Make portraits faster with face detection
- No download necessary—100% browser based, no plug-ins required
- One-click import from any web site with our bookmarklet
- Save as GIF, JPG, PDF, or PNG
- One-click enhance improves most images
- Basic editing tools like crop, rotate, resize
- Basic image adjustments like contrast, brightness, saturation, sharpness and hue
- Unlimited undo and redo (Ctrl+Z and Ctrl+Y, or ⌘Z and ⌘Y on your Mac)
- Nondestructive editing—we always work from the original
- Edit big pictures—up to 10 MB, or 25 megapixels (5000×5000 pixels)
- Import PDF
Splashup, a webbased photo editing tool is one I will be checking out frequently. This site provides photo sharing, layer and blend modes, filters, layer effects, brushes and text editing.
I also found a site I was not previously aware of but will definitely book mark for further review and that is Seed from AOL. From the About site it states that Seed: Join this network of amazing talent, and reach one of the web’s largest monthly audiences. SEED is the place for you to be seen, to be heard, to get credit and to get paid.
Triond is another site worthy of further exploration for writers as it provides: a complete publishing service that enables users to easily publish quality content of any type, in any media format. We publish your work on a network of niche websites so you reach a wider audience, gain more recognition and earn more revenue.
May
Mulling over the elements of quality in online education
by Cathy in Distance Education, Education, Education Technology, online learning
Some quality elements are obvious others are not and are even less than tangible and may not pay off until the student successfully completes his/her program of study. In this presentation I have identified such things as assessment, engagement, interaction, time on task, and learning outcomes among others.
What follows are those elements that I have identified as essential to the quality of an online course or program. One essential element is the ease of access to the course, the content and the service and support for the course that are required for student success. The course is designed or structured in such a way that engagement by the student with the content, the instructor and other students is facilitated and supported.
In addition to these elements the student is encouraged to provide insight by investigating external content and materials, fully utilizing the technology, seeking out student support services and library resources, and engaging with the institution.
The course provides an opportunity for the student to:
- Think critically
- Expand his/her knowledge by reviewing and demonstrating knowledge of the internal content and accessing appropriate external content
- Stretch his/her ability to learn in a variety of ways
- Collaborate, connect with and network with a diverse group of learners
The learning is tested if possible via authentic assessment. Authentic assessment is a form of assessment in which students are asked to perform real-world tasks that demonstrate meaningful application of essential knowledge and skills — Jon Mueller
Authentic assessment is an evaluation process that involves multiple forms of performance measurement reflecting the student’s learning, achievement, motivation, and attitudes on instructionally-relevant activities. Examples of authentic assessment techniques include performance assessment, portfolios, and self-assessment.” American Library Association
Feedback is consistent with the student able to monitor his / her progress. Feedback may also come from peers and peer review.
An online course should be designed in such a way that it encourages academic integrity. Facutly can model ethics and integrity as well present core values which are the fundamental tenets of core values.
The course design and the hallmark of the course includes a design which facilitates the relationship between faculty and students and allows for the student to have access to the faculty if needed.
The course provides for a method of communication in which the student can engage in a dialogue with the faculty regarding issues and concerns regarding academic progress.
The student has access to tutors and other student support services in order to sufficiently learn the materials confidently and be successful.
The course is designed in such a way that expectations and outcomes are clear. The learning outcomes are based upon a taxonomy such as Blooms which integrates the three domains:
- Cognitive: mental skills (Knowledge)
- Affective: growth in feelings or emotional areas (Attitude)
- Psychomotor: manual or physical skills (Skills)
Each domain is divided into categories and it is these catogories that provide the fundamental definition of the learning outcomes:
Cognitive:
- Knowledge
- Comprehension:
- Application:
- Analysis:
- Synthesis:
- Evaluation
- personal values/opinions,
Affective:
Domain Attributes: interpersonal relations, emotions, attitudes, appreciations, and values id
| accepts | attempts | challenges | defends | disputes | joins | judges |
| contributes | praises | questions | shares | supports | volunteers |
(retrieved from : http://eduscapes.com/tap/topic69.htm 5/6/2010)
Content is linked to activities and support the student learning the materials necessary to successfully achieve the stated outcomes.
Learning outcomes are clearly stated and are linked to the purpose of the course. The required course purpose is clearly linked to the outcomes of the course.
The content of the course is current and meets industry and professional standards. Resources are creative, innovative and dynamic.
Faculty demonstrate competency and comfort with the use of technology in distance education for ease in communication, accessing content and course materials and connect with the student at all levels. Student also demonstrate competency in the use of technology, have access to technical support and have several methods and points of contact with the institution, of communicating with each other, and faculty
Faculty presence in the course is demonstrated by feedback in a timely manner.
Faculty engagement with course content and with students occurs daily in the first two weeks of the semester.
A definition of “at risk students for dropping out” exists and those students receive additional support.
Faculty are trained in instructional design, the use of the learning management system and other technology, and have received instructional design support.
The Learning Management System provides a structure or framework for course management, the appropriate delivery of content, grading, communication and assessment. The LMS is flexible enough to provide a platform for creativity and innovation by faculty and opportunities for students to be self directed in their learning and to create a personal learning network.
The course lends itself to individual and group self reflection activities. The course, if applicable, builds on knowledge that student already has developed, encourages the student to provide input on projects, discussions and activities. In other words new learning, and new knowledge is developed upon an existing foundation of knowledge.
To ensure quality and continuous quality improvement courses should be reviewed, by peers and external reviewers on a periodic basis. These reviews should be conducted based upon the elements of an objective rubric designed to survey the essential elements of the course such as use of technology, feedback, communication, and interaction.
Mar
Reports, plans, educational technology, broadband, millenials an interesting mix
by Cathy in Distance Education, Education, Education Technology, Future, Higher Education, Uncategorized, University, online learning
Several reports or plans related to higher education, education technology, and online learning have been released in the last several months that indicate changes in how students learn, how they access their learning materials, and how that content is delivered. In addition to this I will also give an overview of Millenials from the Pew Research Center.
In January 2010 the Sloan Consortium released their report on online education. This report indicates that online experienced a growth of 17% in the last year. Students in online classes comprise 25% of all students enrolled in higher education today, or 4.6 million students. This 29 pages report found on the Sloan Consortium website presented the following information:
- This report serves to strengthen the theory behind the economy and enrollments in education in general and now provides a direct link between online education and enrollments.
- Despite the growth in online education this platform continues to struggle to be seen as a strategic part of the long term planning for baccalaureate granting institution and public institutions. In addition to this faculty acceptance of online/distance education is stagnant.
- Overwhelming the student in online courses and programs are undergraduate who make up 82% of the students enrolled.
The issue of retention in online is also addressed in this report. The question “Is retention in online harder than in traditional face to face courses?” This was administered via a survey of Chief Academic Officers which indicated that most were neutral on the question. However those who agree outnumber of those who disagree. Specifics on why this perception exists were not asked or provided.
Another report which was released by the US Department of Education is the: Evaluation of Evidence-Based Practices in Online Learning: A Meta-Analysis and Review of Online Learning Studies. I previously blogged on this report however what this report indicates is that online learning, can, under certain conditions, provide better learning experiences to students.
Another study with trends to watch in distance education is theK-12 Online Learning reportfrom the Sloan Consortium. this 37 page report, based upon a survey administered to over 10,000 school districts, with a5/4% return of valid surveys, published in January 2009 indicates that:
Most significant in regards to this report is the growth in online education which is illustrated by:
estimated at 1,030,000. This represents a 47% increase since 2005-2006.
Most districts indicated that they anticipate growth in online: A majority of the respondents anticipated growth (66.3% of districts expect growth in their fully online course enrollments and 61.2% expect growth in their blended enrollments). Districts predict that on average the number of students taking online courses will grow by 22.8 percent over the next two years.
Respondents indicate that the following are the major reasons why online education has grown and will continue to grow:
These results indicate that the perceived importance of online learning related mostly to student needs as follows:
2. Offering courses not otherwise available at the school
3. Offering Advanced Placement or college-level courses
4. Permitting students who failed a course to take it again
5. Reducing scheduling conflicts for students
The respondents also indicated the following concerns regarding online courses:
2. Course development and/or purchasing costs
3. Concerns about receiving funding based on student attendance for online and/or blended/hybrid education courses
4. The need for teacher training
The Keeping Pace 2009 report:
- Provides a national “snapshot” of the state of online learning as of fall 2009.
- Discusses original data categorized by key issues such as funding, teaching, and accountability, including analysis and recommendations.
- Presents program profiles from a cross-section of program types, including state-led and district-led, supplemental and full-time, charter schools, and both synchronous and asynchronous programs.
- Provides state profiles of K-12 online learning for most states, divided into southeastern, northeastern, central, and western regions.
- Identifies key issues in online learning, building on the data gathered through the development of the program and state profiles.
- Features a Notes from the Field section with in-depth examination of important new issues in online learning from national experts.
Keeping Pace estimates the number of full-time online students at about 175,000. States with the largest numbers of full-time online students include Arizona, Ohio, Minnesota, Colorado, Washington, California, and Pennsylvania.
The Keeping Pace report provided an overview of several types of online learning programs but which was of specific interest to me was the following note regarding university led online K12 programs:
overlooked but are another component of the online learning
landscape. Online programs that have emerged from previous
independent study programs of post-secondary institutions
tend to have relatively low levels of teacher involvement.
This reports indicates a continued upward trend in Internet access by schools with 63% of teachers indicating that they had high speed Internet access in their classrooms. No gaps were noted between student access to computers in these schools however some gaps were noted between student access to laptops in these institutions.
Covering 8 key themes regarding the Mobile Internet which are:
Early Innings of Mobile Internet Cycle, the 5th Cycle of Last Half Century.
Most Think – 5 Trends Converging (3G + Social Networking + Video + VoIP +
Impressive Mobile Devices).
desktop) by 2012E.
Ecosystems + User Experience + Pricing Will Likely Determine Long-Term
Winners.
Mobile) Emerging Very Rapidly.
unprecedented and transformative ways.
models provide significant runways for monetizing the mobile Internet through online commerce, paid services, and advertising; data access likely will continue to lose relative revenue share in the mobile Internet ecosystem.
The Pew Research Center provides a wealth of information which may assist educators to determine where the use of technology is trending by users. A significant report on the “Millennial Generation”was recently released by them. The report defines the millenial generation as that age group which born after 1980 – the first generation to come of age in the new millennium
75% of the respondents, aged 18 – 29 years of age in late 2009 when the survey was conducted indicated that they have a profile on a Social Networking site. Another significant factor that impacts education decisions of this age group is the large unemployment rate..nearly 37% of this age group indicate that they are currently unemployed. (pp 10)
When it comes to education the survey found;
.. a majority of them are likely to use their cell phones for texting.
The following is also noted:
The next plan to watch is the National Broadband Plan. This plan is broken into seven market segments which includes Education, Public Safety, Government Performance, Civic Engagement, Health Care, Energy and Environment. According to the website the plan achieves the following:
The National Broadband Plan lays out a bold roadmap to America’s future. These initiatives will stimulate economic growth, spur job creation, and boost our capabilities in education, healthcare, homeland security and more.
The plan was created by the Federal Communications Commission as a result of a series of workshops, seminars and a public forums.
Specifically attributed to education is the following:
- Education. Broadband can enable improvements in public education through e-learning and online content, which can provide more personalized learning opportunities for students. Broadband can also facilitate the flow of information, helping teachers, parents, schools and other organizations to make better decisions tied to each student’s needs and abilities. To those ends, the plan includes recommendations to:
- Improve the connectivity to schools and libraries by upgrading the FCC’s E-Rate program to increase flexibility, improve program efficiency and foster innovation by promoting the most promising solutions and funding wireless connectivity to learning devices that go home with students.
- Accelerate online learning by enabling the creation of digital content and learning systems, removing regulatory barriers and promoting digital literacy.
- Personalize learning and improve decision–making by fostering adoption of electronic educational records and improving financial data transparency in education.
- Improve the connectivity to schools and libraries by upgrading the FCC’s E-Rate program to increase flexibility, improve program efficiency and foster innovation by promoting the most promising solutions and funding wireless connectivity to learning devices that go home with students.
There are several recommendations under each category listed above however those specific to education can be found here on this website. the focus of the report seems to be implementing expanded broadband services will support an infrastructure which will increase student access to online education. Part of this initiative will include teacher and student training to better use the technology that they have available. This plan will put into place minimum standards which schools and libraries will have to measure their progress in achieving adequate services to their students and patrons. I can’t even begin to address the scope of this report but if you relate to any of those categories at the very least that on it ‘s own warrants a review of the initiatives detailed in this report.
In January of 2010 the New Media Consortium presented it’s annual Horizons report on emerging initiatives in technology in education. This report gives an overview of technologies to watch in the short to long term. These include; mobile technology, opencourseware/open content, electronic books, simple augmented reality, gesture based computing, visual data analysis.
As I have illustrated with the above reports it may seem that technology, virtual learning environments, and new technologies are driving how we learn. However our access to those learning materials, as well economy and generational factors also play a significant role as indicated by the data and information it seems that may very well be the case.
Mar
FACEBOOK!!!
by Cathy in Connectivisim, Distance Education, Education Technology, Higher Education, Learning theory, Uncategorized, Web 2.0, Web2.0, collaboration, learning student, online learning, web2.0 facebook twitter
Can Facebook be used to provide content, a place for group communication and interaction for academic courses and programs…well all signs indicate a solid yes to this question. As I have a Facebook page I decided to review sites that are relevant to certain discipline areas. The aim of this blog is to identify sites where academics have illustrated how they use Facebook and to point you to those sites that are relevant to certain discipline areas.
Facebook can deliver content in the form of photos, videos, documents that have been scanned to jpg’s, and notes:
Or this site: English teachers put more thought into a novelthan the actual author did.
There are sites such as the 100 ways to use Facebook in the Classroom The Facebook Classroom: 25 Facebook Apps That Are Perfect for Online Education, or this facebook site.

There is also a Files application which allows you to upload documents, photos, videos and pull informatin from your profile.
Of course there is the relatively new and as yet evolving theory of connectivism: a learning theory for the digital age,” has been developed by George Siemens and Stephen Downes based on their analysis of the limitations of behaviourism, cognitivism and constructivism to explain the effect technology has had on how we live, how we communicate, and how we learn.[1] Donald G. Perrin, Executive Editor of the International Journal of Instructional Technology and Distance Learning says the theory “combines relevant elements of many learning theories, social structures, and technology to create a powerful theoretical construct for learning in the digital age.”[1] ( Retrieved from Wikipedia: http://en.wikipedia.org/wiki/Connectivism_%28learning_theory%29, Connectivism a learning theory for the digital age http://www.elearnspace.org/Articles/connectivism.htm, wikiveristy)
Social Learning theory: that focuses on the learning that occurs within a social context. It considers that people learn from one another, including such concepts as observational learning, imitation, and modeling.
Social Learning Theory; Bandura emphasizes the importance of observing and modeling the behaviors, attitudes, and emotional reactions of others. Bandura (1977) states: “Learning would be exceedingly laborious, not to mention hazardous, if people had to rely solely on the effects of their own actions to inform them what to do. Fortunately, most human behavior is learned observationally through modeling: from observing others one forms an idea of how new behaviors are performed, and on later occasions this coded information serves as a guide for action.” (p22). Social learning theory explains human behavior in terms of continuous reciprocal interaction between cognitive, behavioral, an environmental influences. The component processes underlying observational learning are: (1) Attention, including modeled events (distinctiveness, affective valence, complexity, prevalence, functional value) and observer characteristics (sensory capacities, arousal level, perceptual set, past reinforcement), (2) Retention, including symbolic coding, cognitive organization, symbolic rehearsal, motor rehearsal), (3) Motor Reproduction, including physical capabilities, self-observation of reproduction, accuracy of feedback, and (4) Motivation, including external, vicarious and self reinforcement. (retrieved from http://tip.psychology.org/bandura.html, 3/23/2010)
Action Learning: is an educational process whereby the participant studies their own actions and experience in order to improve performance. This concept is close to learning-by-doing and teaching through examples and repetitions. Action learning is done in conjunction with others, in small groups called action learning sets or two-in, two-out team. It is proposed as particularly suitable for adults, as it enables each person to reflect on and review the action they have taken and the learning points arising. This should then guide future action and improve performance. (retrieved from http://en.wikipedia.org/wiki/Action_learning, 3/23/2010)
Action Learning: is a process of inquiry, beginning with the experience of not knowing ‘what to do next’, and finding that answers are not available through current expertise. When expertise fails to provide an answer, collaborative inquiry with fellow learners who are undergoing the same questioning experience is always available. To be effective, this partnership in learning needs to be both supportive and at the same time challenging, deeply caring yet questioning. Such partnerships actually create themselves when different people with different ideas engage whole-heartedly with each other to resolve each others’ problems. (retrieved from What’s Action Learning 3/23/2010)
Feb
Learning theories and Second Life (r)
by Cathy in Connectivisim, Education, Education Technology, Learning theory, Second Life, learner centered, virtual worlds
In order to understand how various learning theories can be applied in the virtual environment or world one must first understand the context in which these activities occur. Virtual is defined as:
Wikipedia defines virtual as:”that which is not real” but may display the salient qualities of the real. Increasingly though, virtual is being used to identify those activities which occur “online” or on the Internet and this includes “virtual worlds.”
Virtual worlds: is a genre of online community that often takes the form of a computer-based simulated environment, through which users can interact with one another and use and create objects[1]. Virtual worlds are intended for its users to inhabit and interact, and the term today has become synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others graphically[2]. These avatars are usually depicted as textual, two-dimensional, or three-dimensional graphical representations, although other forms are possible[3] (auditory[4] and touch sensations for example). (virtual worlds, 2/10/10)
Other terms used to define virtual worlds includes those of immersive, virtual reality, 3 dimensional,
Learners in Second Life are adults, first and foremost the recognition of andragogy must be defined, Andragogy is the term used most often to define the characteristics of adult learners. These include:
Learners must balance life responsibilities with the demands of learning.
Learner are autonomous and self directed.
Learners have a tremendous amount of life experiences. They need to connect the learning to their knowledge base. They must recognize the value of the learning.
Learners are goal oriented and know for what purpose they are learning new information.
Learning is self-initiated and tends to last a long time.
Adults as learners take on a great deal of responsibility for learning themselves. This greatly alters the role of teacher in the learning environments in general but virtual worlds specifically.
Collaborative learning or cooperative learning was another learning theory cited by respondents as most often applied to the design of the learning program in Second Life. The lecture, listening and note taking lives along side other processes are are based in student discussion and active work with the course content/ materials. The design of the course is to ensure an intellectual experience for the students and emergent learning processes are identified..however key to the learning process is the discussion. (Macgregor and Smith, 1992, retrieved from http://learningcommons.evergreen.edu/pdf/collab.pdf)
The interactive environment of Second Life lends itself very well to the application of collaborative learning. The benefits of this learning theory is viewed as freeing up professors from lecturing and allow them time to collaborate with students, enables students to collaborate with other independent of time and geography and provides a new mode for the production of knowledge. (Tapscott, Don and Williams, Anthony, Educause Review 2010, 45, 1, January 2010)
Those examples of collaborative learning include any activities in which students work together to achieve a common goal. These learning opportunities maybe well suited to role play, creation of learning objects, and communication activities. Second Life provides many tools which may support the student in achieving the learning outcomes of a collaborative learning activity these include the communication tools, any activity in which they can create content in world, and the use of the group tools to support and encourage group and team work.
Collaborative learning theory is built upon those tenets of quality that we review in distance education these include student to student communication, student to content, and student to faculty. These learning activities are illustrated as below:
The model above identifies several avenues of social interchange which seems to support the respondents observations regarding social learning theory. Bandura identified and defined social learning theory in 1977 as the, “importance of observing and modeling the behaviors, attitudes, and emotional reactions of others….further
In addition to this, due to the rich immersive experience of being in virtual worlds experiential learning seems to be a logical choice for designing learning activities in virtual worlds. Kolb defined experiential learning as follows: “experiential learning theory defines learning as ‘the process whereby knowledge is created through the transformation of experience. Knowledge results from the combination of grasping and transforming experience’”(Kolb 1984, p. 41, retrieved from http://www.d.umn.edu/~kgilbert/educ5165-731/Readings/experiential-learning-theory.pdf, 2/10/10). Fernwick, in 2007, identified the five dimensions of experiential learning as purpose, interpretation, engagement, self, and context.
Finally several respondents noted connectivism as a learning theory to be applied to designing course activities in virtual worlds. Connectivism is a learning theory that should be at the forefront of learning in this digital age. Defined by Siemens and Downes it takes into account the impact that advances in educational technology has had on how we learn. (Siemens, 2005, retrieved from http://www.elearnspace.org/Articles/connectivism.htm 2/10/10).
Siemens, 2005, further describes connectivism as the integration of eprinciples explored chaos, network and complexity and self organization theories. He identified the following:
Principles of connectivism:
- Learning and knowledge rests in diversity of opinions.
- Learning is a process of connecting specialized nodes or information sources.
- Learning may reside in non-human appliances.
- Capacity to know more is more critical than what is currently known
- Nurturing and maintaining connections is needed to facilitate continual learning.
- Ability to see connections between fields, ideas, and concepts is a core skill.
- Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
- Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.
Connectivism lends itself very well to the current wave of information, social networking, technology, and change that we experience on a daily basis. How this theory will allow us as learners and teachers apply the appropriate tools that we need to in order to learn is critical to assisting learners in achieving their goals. Applying the environment of Second Life to facilitate learning, achieve the aim of decision making as a learning process and making effective decisions is critical, however those opportunities are there as one engages in the virtual environment.
Putting the onus of learning on the student in student centered learning versus teacher centered learning requires a more consistent method of providing a means for the student to gather feedback on his/her progress in achieving the learning outcomes. It is the learning outcomes that are fundamental to the assessment process. The feedback or assessment that should be consistent, constant, and non intrusive to the student accessing the content or activiites he or she needs, and allow the student with the opportunity to apply new knowledge as well as prior learning.
Even if an individual goes off on his/her own explorations in the virtual world he or she can maintain connections with their group, engaged in the environment and observing the creation of objects and how they were designed by others. They can communicate their findings back to their core group, ask questions of the builder who designed the object, can evaluate the object, and monitor, based upon the feedback if their activities are achieving the course or program learning outcomes. Essentially successfully achieving the outcomes is demonstrated by how successful the student is in demonstrating what he/she has learned, how they communicate their activities, and how they can demonstrate what they have learned to real life and virtually.
It is apparent that those who design learning experiences in virtual worlds can identify those practices which lend themselves best to the opportunities provided in Second Life for education. Understanding the basic fundamentals of learning theories helps the educator best craft a learning “blueprint,” which justifies and drives the learning activities for students. This justification is critical for students to grasp immediately and thereby makes their experience that much richer. Getting students comfortable in Second Life as soon as possible is essential so they can get beyond learning the basic fundamentals of navigation, communication and the culture so they can quickly access what they need to learn is critical.
Bandura, A. (1977), Social Learning Theory, as retrieved from http://tip.psychology.org/bandura.html.
Fenwick, Tara J, & Gouthro, Patricia (REVIEWER). (2004). Learning through experience: troubling orthodoxies and intersecting questions Review of the Learning through experience: troubling orthodoxies and intersecting questions Alberta Journal of Educational Research, 50(2), 211-214. Retrieved February 10, 2010, from CBCA Complete.
Holistic. (2007, February 22). In Wikipedia, The Free Encyclopedia. Retrieved 00:25, February 11, 2010, from http://en.wikipedia.org/w/index.php?title=Holistic&oldid=110097300
Kolb, David A.., Boyatzis, Richard, Mainemelis, Charalampos, Experiential Learning Theory:
Previous Research and New Directions R. J. Sternberg and L. F. Zhang (Eds.), Perspectives on cognitive, learning, and thinking styles. NJ: Lawrence Erlbaum, 2000.
Macgregor, Jean, Smith, Barbara; What is Collaborative Learning? retrieved from http://learningcommons.evergreen.edu/pdf/collab.pdf 2/10/10.
Siemens, George,Connectivism:A Learning Theory for the Digital Age, 2004, retrieved from Elearnspace, http://www.elearnspace.org/Articles/connectivism.htm).
Tapscott, Don and Williams, Anthony,Innovating the 21st-Century University: It’s Time!. Educause Review, 45, 1.
Virtual world. (2010, February 7). In Wikipedia, The Free Encyclopedia. Retrieved 00:24, February 11, 2010, from http://en.wikipedia.org/w/index.php?title=Virtual_world&oldid=342452412
Jan
Online education, self directed learning and student centered learning
by Cathy in Education, Education Technology, Future, Higher Education
In their article in USDLA’s Distance Learning for Educators, Trainers, and Leaders Maria Puzziferro and Kaye Shelton ask questions regarding online education and distance learning that we as educators in online courses and programs should be asking ourselves as we review our courses and programs for quality.
One assumption that they question is “how do we define student or learning centered and students are in control of their own learning (pp 10). this made me stop and think..it is easy to assume that this latest “buzz word phrase,” of the day drives the direction of online education today and education in general. If we can say that our courses, programs and services are student or learner centered..then job done..we are meeting the needs of students. But do we really know what this means? does the student? Does your educational institution or organization have a common agreement regarding what learning/student centered means and does it matter? or are these just good PR buzz phrases? Here are some various definitions of the terms and the institutions who use them…
… the learner-centered classroom instruction, greater emphasis is given on the meaningfulness of knowledge. Students acquire knowledge to address real-life issues and problems.
In the learner-centered classroom, the students are actively involved in seeking out knowledge.
in the learner-centered classroom, the importance of right answers is overshadowed by the importance of creating better questions. Thus, assessment tools vary to embrace the multiple facets of learning. Besides paper tests, there will be portfolios, and others.
…in the learner-centered paradigm, assessment is intertwined with classroom instruction. The results of a test are used to discover learning difficulties. The functions of the assessment are to diagnose learning problems and to encourage better learning.
Premises of the Learner-Centered Model
- Learners are distinct and unique. Their distinctiveness and uniqueness must be attended to and taken into account if learners are to engage in and take responsibility for their own learning.
- Learners’ unique differences include their emotional states of mind, learning rates, learning styles, stages of development, abilities, talents, feelings of efficacy, and other academic and nonacademic attributes and needs. These must be taken into account if all learners are to be provided with the necessary challenges and opportunities for learning and self-development.
- Learning is a constructive process that occurs best when what is being learned is relevant and meaningful to the learner and when the learner is actively engaged in creating his or her own knowledge and understanding by connecting what is being learned with prior knowledge and experience.
- Learning occurs best in a positive environment, one that contains positive interpersonal relationships and interactions, that contains comfort and order, and in which the learner feels appreciated, acknowledged, respected, and validated.
- Learning is a fundamentally natural process; learners are naturally curious and basically interested in learning about and mastering their world. Although negative thoughts and feelings sometimes interfere with this natural inclination and must be dealt with, the learner does not require “fixing.”
Emphasis is on using and communicating knowledge effectively to address enduring and emerging issues and problems in real life contexts.
Professors role is to coach and facilitate. Professor and student evaluate learning together.
Teaching and assessing are intertwined.
Assessment is used to promote and diagnose learning.
Emphasis is on generating better questions and learning from errors.
Desired learning is accessed directly through papers, projects, performances, portfolios and the like.
Approach is compatible with interdisciplinary investigation.
Culture is cooperative, collaborative, and supportive.
Professors and students learn together.
(retrieved from http://www.lib.ncsu.edu/instruction/assessment/dictionary/learnercentered.html 01/3/10)
The most current term that I hear bandied about is “self directed learning..” exactly what is self directed learning and what does it mean for students?
Defined as:
(retrieved from http://www-distance.syr.edu/sdlhdbk.html, 01/3/10)
What is quality in online education, what should we be measuring and evaluating?
There are new paradigms in education that should be considered in evaluating the online course or program. How does that course or program engage the students, provide them with opportunities for synthesis of the materials, critical thinking, multi “everything,” validates their learning, provides for opportunities of natural and designed collaboration, communicate across multiple modalities to multi dimensional/diversified audiences? How do we measure how students create content that is pertinent to the outcomes of what they need to learn, how they are teaching and learning with others. How the use of PowerPoint is applied in an online course suddenly doesn’t seem so important as we prepare students for working, accessing information, communicating, and collaborating in a fast paced global society. Finally we must ask ourselves why it is so compelling that we
“control” our students. Why must we funnel their access to content through our ‘filters,” and why do actually think we are really exerting any control any way.
So how do we define quality and does it make sense to measure the quality in online education against that of face to face..in my opinion that is a cop out…we should stretch the boundaries of where technology can take us in online education by expanding our definition of what that means outside of the parameters of face to face education. There is so much more that we can do with technology, increasing the amount of time that a student spend reviewing online content, researching on their own, and multi-modalities of delivery that meets an individual student’s needs.
It has been asserted that students, who have been dissatisfied with the content in their courses have actually reviewed the content in similar open courses available on the web. they do this in order to supplement their face to face and online courses.
So then what is the role of teachers, faculty, and administrators. This is the disruption of education that is occurring, we don’t know, our roles are in transition. Do students and learners need us, can the tools of technology facilitate and define what student need to learn …will technology remove the education “middle” ground of delivery in much the same way that the music industry has been disrupted, cable televisions, newspapers, and publishing. I ponder that in order for the ideal definitions of “student centered learning” and self directed learning to be achieved the educational institutions, the teachers, and administrators have to be removed from the equation?
As an educator I acknowledge that my profession is changing, when the student or consumer defines how to validate what he or she has learned and that validation is widely accepted then our educational institutions have been disrupted. While I am excited by change, as always ..I am apprehensive and selfishly concerned how this change will impact me.
McCombs, B. L., & Whisler, J. S. (1997). The learner-centered classroom and school: Strategies for increasing student motivation and achievement. San Francisco: Jossey-Bass.
Nov
Open Courseware, social networking, thoughts on the future of education..
by Cathy in Education, Education Technology, Free Education, Higher Education, Open Courseware, Open Education Resources
On one side of the equation are the early adopters who are scrambling to apply new technology to their courses, introduce it to faculty or infuse its use system wide, on the other end are those who strongly feel that new tech tools, social networking, virtual worlds, and social networking really has no place in education and is a distraction in the classroom. Open education resources or (OER) are no exception to this as well.
I have often heard the statement made…there is no evidence or research that demonstrates that any institution uses OER for development of a course much less a program. There is also no research demonstrating whether or not individuals use OER to facilitate their informal learning and whether or not they have sought to have that learning validated. I have yet to delve into any research so am not certain whether or not these observation are credible or not.
However I do contend that open(ness) or open source does have a demonstrable track record of success as it has its genesis in the open source software movement. The open source software movement can be given credit for driving progress in information technology, software, and even demonstrating the power of collaboration in today’s society. Open source started, according to sources in the late 1970′s and early 1980′s given this history and continued evolution into today I believe that it provides evidence of the direction that open education resources can take given the right conditions.
What are the elements of this “perfect storm” (referred to also by Adler and Brown in their article Minds on Fire: Open Education, the Long Tail, and Learning 2.0) of resources and people who will make the application and use of OER to learning..many things and there may still be some ingredients missing, however I believe that some of the most essential are in place. Open courseware sites and institutions do not grant certificates or degrees, no instructional support is provided, there may also be certain terms of use associated with the course materials.
I currently see:
Disruptive technology: it seems that there are many freely and widely available technical tools that provide a platform for delivering content to learners, however the problem, in my opinion is the overwhelming amount of that content that is available. In regards to the tools it seems that there is a rush to get them online and available to users, they maybe overshadowed and or ‘out-shined” by someone else’s innovation they are the first on the market. An example of the growth in content includes the evidence provided on the OpenCourseware Consortium website which indicates collaborations with over 200 higher education institutions. A great advantage of the technology we have today and technology of the future is that it provides us with educational content through a variety of channels via text, audio, video, live web casts, and virtual worlds. Not only that the technology provides for multiple points or networks of communication which provides for groups to collaborate, discuss and remix content. This is the network age, this is the age we all learn together and from eachother.
Another ingredient to this perfect storm is the availability of content on the web, there are now a plethora of sties and resources for educational content, these include:
YouTube. edu: I strongly suggest the reader to look at Youtube.edu carefully, look at the number of viewers on some of these lectures, review the comments and determine how viewers are using these lectures. I am certain that viewers, outside of the professor’s classroom are reviewing these lectures and making them part of their personal learning network.
Open Education Resource Commons: “Open Educational Resources are teaching and learning materials that you may freely use and reuse, without charge. OER often have a Creative Commons or GNU license that state specifically how the material may be used, reused, adapted, and shared.” Examples of their resources include: courses, interactive mini lessons, adaptations of existing open work, peer-reviewed electronic textbooks, K-12 resources.
Wikiversity: a Wikimedia Foundation project devoted to learning resources, learning projects, and research for use in all levels, types, and styles of education from pre-school to university, including professional training and informal learning. We invite teachers, students, and researchers to join us in creating open educational resources and collaborative learning communities.
Connexions: a place to view and share educational material made of small knowledge chunks called modules that can be organized as courses, books, reports, etc. Anyone may view or contribute:
- authors create and collaborate
- instructors rapidly build and share custom collections
- learners find and explore content
ccLearn: ccLearn is a division of Creative Commons dedicated to realizing the full potential of the Internet to support open learning and open educational resources.
DiscoverEd, a search prototype that provides scalable search and discovery for educational resources on the web.
FreeLearning: Here you will find FREE TO USE learning resources that you can use to supplement your own course materials or learning. Some of these are from BC-based projects while others are from Open Educational Resource projects from around the world.
Utah Open Courseware: Utah may have “lost funding” for their open courseware project however the website is still very much alive. The website states: Utah OpenCourseWare is a collection of educational material used in our formal campus courses, and seeks to provide people around the world with an opportunity to access high quality learning opportunities.
The Chinese Opencourseware initiative is one to watch, in fact I first learned about when I was touring educational sites in Second Life at the Educators Co-op. I have heard claims that “no one” has gotten a degree or even completed a course using open courseware…my guess is they don’t know what is going on in Asia or India with the use of open courseware.
FETP Open Courseware: From the website: students may use FETP’s materials to guide independent study. Course syllabi, lecture notes, reading lists and problem sets used in many one-year mid-career program and executive education courses are already available online and over time FETP OpenCourseWare will include all Fulbright School materials (subject to copyright law).
John Hopkins Open Courseware: J ohns Hopkins Bloomberg School of Public Health’s OPENCOURSEWARE (OCW) project provides access to content of the School’s most popular courses.
Notre Dame OCW: Notre Dame OCW is a free and open educational resource for faculty, students, and self-learners throughout the world.
Private industry is also getting involved in the opencourseware initiative as well as indicated by the Novell Opencourseware site. They state that: OpenCourseWare is a collection of educational materials developed by Novell Training Services for authorized courses and other customer training purposes. By making these materials available to the public, we hope to extend to all people worldwide the opportunity to access these high quality learning materials.
BBC Online Courses: These online modules and guides are free for you to use. They were originally designed for BBC staff and in publishing them here we have not made many editorial changes to them.
Podcasts for education:
The Education Podcast Network is an effort to bring together into one place, the wide range of podcast programming that may be helpful to teachers looking for content to teach with and about, and to explore issues of teaching and learning in the 21st century.
Learning in Hand: Students and teachers from all over the world are learning from audio and video programs on desktop computers, laptops, iPods, Pocket PCs, Palm handhelds, and other devices.
Education podcasts: Education podcasts from universities, colleges, students, teachers — everyone who uses podcasting to learn and to teach others. We’re all life-long learners, aren’t we? Even some of the littlest ones in k-12 schools are podcasting. Be transported back to your elementary days…if only this technology were available then.
A good resource on educational podcasts is here at Shambles.net.
Education World (from their website) has compiled the Web’s latest and greatest podcasting resources to help you get started with this exciting and doable technology. Included: How-to articles, lesson ideas, free and fee-based software download sites, and much more!
Social networking is another part of the perfect storm and the technology that underlies this rising tide of “connectedness,” (yes I am in George Siemens and Stephen Downes Open Course on Connectiveness). There is, of course, Twitter, Facebook, and Ning, there are also efforts by learning management systems to better incorporate networking tools into their systems. However can an educators use tools such as Ning, Elgg, Twine, and .. well there are so many tools out there now I overwhelmed at the moment.
I am a member of several Ning Communities and still trying to figure that out. Ning allows the user to join social networks which provides memberships to communities that have similar interests, etc., Elgg seems to be similar to Ning but you can host it on your own website. I hope to have an Elgg site eventually in order to test it for delivery of course materials. From their website:
Elgg is an open source product which “comes with advanced user management and administration, social networking, cross-site tagging, powerful access control lists, internationalisation support, multiple view support (eg cell phones, iPhone), an advanced templating engine, a widget framework and more.
I used Twine for a while to collect content..I think it has great potential. I understand it is currently undergoing some major revisions, I can’t wait to see what they do next. According to their website Twine allows you to:
Collect content. Join a twine on any subject or start your own to track your interests. Twine organizes your content by topic, so you can keep track of it and share it with anyone you want.
Share interests. The Twine community is interested in the same things you are. Find people who are passionate about your interests. Join conversations. Learn something new. Share things you find with relevant communities.
Why do I think that we are or are not expending our current energies appropriately because not doing anything and think that education and students will be what it was 10, 5 or even a year ago is deceiving ourselves. Education is now going down the path of being irrevocably and forever changed. Someone will find an acceptable way to measure that learners who “self learn” are achieving the appropriate learning outcomes, of providing learners with the appropriate content that they need to learn, networked learning will be the norm. It doesn’t mean the end of colleges and universities …they will look much the same way in 10 years as they do now..the experience of college will always be a vital part of our culture and our society ..but how the classroom looks and how students access content may be very different than it is right now.
So are we in the “eye of a perfect’ storm with all these factors in place which also includes many that I have not covered such as education experts such as Curtis Bonk, George Siemens, Stephen Downes, John Seely Brown and many others advocating for open courses, understanding the technology that it takes to make this vision happen as well as advocates for social networking. In addition to this the credibility given to University of the People via its receiving support from the United Nations and Peer to Peer. In addition to this we are seeing a push for education on a scale, globally that we have never before seen, an economy that can no longer support the expense of traditional education, a coming tide of retirements by faculty and administrators from educational institutions, and a universal realization that education IS lifelong if one is to keep current with trends in his/her occupation.
Nov
Change, singularity, and Education
by Cathy in Education, Education Technology, Open Courseware, Web 2.0
Change has changed. The old saying..the only thing that remains the same is that things will change, holds true but how change happens has changed as well. Some will believe, hope and try …to not play a role in this change, deny it, push back against it, all for good reasons. It will impact their jobs, those values they have held dear for their entire lives, those simple pleasures of their lives. It will change those things they looked forward to sharing with their children and their children’s children..reading a book, watching television, where they live and how they communicate..these things are all changing. My thoughts on change have been driven by a book I am now reading.
I have finally picked up and dove right into Ray Kurzweil’s The Singularity is Near, When Humans Transcend Biology, admittedly a lot of this is over my head, but as I read it I was not certain whether or not to become excited about the future of society that Kurzweil illustrates or dive under the covers and wait until the “epoch” is over. In fact Kurzweil identifies and defines six epochs that define human society, some in the past and some in the future..what then is an epoch. Dictionary.com defines epoch as follows: a particular period of time marked by distinctive features, events, etc.; the beginning of a a distinctive period in the history of anything…
What then does singularity mean? Kurzweil defines singularity as a future period, during which technological change will be so rapid, its impact so deep, that human life will be irreversible transformed. The changes in technology happen so rapidly that Kurzweil defines it as exponential, the law of accelerating returns. I am not going to describe the history of technology and computing here, as Kurzweil does it much better than I do. However it is also illustrated here:
Timeline of computer and Internet history: http://www.warbaby.com/FG_test/Timeline.html
A History of Artificial Intelligence: http://www.aaai.org/AITopics/pmwiki/pmwiki.php/AITopics/History
Living Internet; http://www.livinginternet.com/
What we don’t know about the future of the Internet and technology may be defined by the user, what are their needs, what do they need? The Pew Internet’s research on the future of the interest, based upon a survey technology experts and survey analysts maybe a good start, however it is just that a start, it difficult to determine trends based upon the observations of these individuals. Their predictions include the following: the emerging era of the blog, experts believe the Internet will bring yet more dramatic change to the news and publishing worlds. They predict the least amount of change to religion, we have already seen the changes to how our news is delivered, how we can influence the news, and changes to how we buy books. This report also identified the following from this website:
- Some 77% said the mobile computing device (the smartphone) with more significant computing power will be 2020′s primary global Internet-connection platform.
- 64% favored the idea that 2020 user interfaces will offer advanced touch, talk and typing options and some added a fourth “T” – think.
- Nearly four out of five respondents (78%) said the original Internet architecture will not be completely replaced by a next-generation ‘net by 2020.
- Three out of five respondents (60%) disagreed with the idea that legislatures, courts, the technology industry, and media companies will exercise effective intellectual property control by 2020.
- A majority—56%—agreed that in 2020 “few lines (will) divide professional from personal time, and that’s OK.”
- 56% said while Web 2.0 is bringing some people closer, social tolerance will not be heightened by our new connections
- 45% agreed and 44% disagreed with the notion that the greater transparency of people and institutions afforded by the Internet will heighten individual integrity and forgiveness.
- More than half (55%) agreed that many lives will be touched in 2020 by virtual worlds, mirror worlds, and augmented reality, while 45% disagreed or did not answer the question.
As I interpret this information, other things I have read, trends, and the use of technology I ask myself what does this mean, what, besides newspapers, the music industry, and communications will be disrupted next. Will publishing be disrupted with the prevalent nature of self-published content on the web? Yes. It has already happened. I can write in isolation or publish my writing and allow the reader to shape change and contribute to my writing. Chances are self-publishing will become the norm as is evident by these sites:
Lulu: A self-publishing site for authors, writers and photographers
MIxbook:was started with the idea that friends should be able to create books together. Though Mixbook software makes book creation easy and fun, it also allows groups of people to build books together. Now friends finally have a way to share their memories online!
How libraries are used has changed dramatically in the last 10 years. Use primarily for their computers, Internet and ease of accessing resource the role of the librarian has changed to information technology expert, who understands the application of academic resources to certain discipline areas, the history of literature and writing to forward thinking technology expert.
The use of mobile technology i.e.) Ipod Touch and Cell phones provide for ubiquitous computer and any where anytime access to learning objects, resources and information. This access to information around the world will support the tenets of Friedman and Bonk in their assertions that The World is Flat when it comes to globalization and business and The World is Open in regards to education.
It has been demonstrated by Google and other search engine technology that the parallel processing systems of the brain have been replicated by computers. These interconnected networks of computers, as described by Stibels in his book Wired for Thought, have allowed for pattern recognition or optimal processing of the brain. There is a certain uniqueness, non linearity and chaos if you will, to the processing of the brain, (a distractedness?) that this process may never be able to replicate. What underpins new search engine technology? What drives search engines such as Bing?Cuil? Cluuz?
Cuil: Rather than rely on superficial popularity metrics, Cuil searches for and ranks pages based on their content and relevance. Try it you might like it I know I did!
Cluuz: generates easier to understand search results through patent pending semantic cluster graphs, image extraction, and tag clouds.
The difference between standard search engines and Cluuz is in the fact that Cluuz does some work for you. A standard search engine shows links in a list. Cluuz instead peers into the searched web pages, extracts important terms and images, clusters them and gives them in chart format (semantic graph) and in a tag cloud where you can click on any entity to further focus your search…
Search engines abound. The focus is now on the “real time” web. What is the real time web? What does this mean? According to Wikipedia real time web can be defined as: a set of technologies and practices which enable users to receive information as soon as it is published by its authors, rather than requiring that they or their software check a source periodically for updates. On October 29, 2009 Mashable published this article on four emerging trends on the real time web. These trends are real time collaboration, real time analytics, real time search and real time ecommerce.
These trends in technology will also impact education. Education may be one of the institutions said to be slow to respond to change, but underlying currents of the economy, driving demands of the job market for high skilled workers, a continuous change in medical, communication, mobile technologies, and changes in the economy all drive a change in education. In addition to that external pressures such as a rise in competition to the traditional education model will also drive change. Open education resources, a more educated class of people from China, India, and other countries besides the United States have put increasing demands on the education system of the United States.
It maybe easy to scoff at models such at the University of the People, Peer to Peer, and the fact that Harvard is providing a free Master’s degree in education. These initiatives may seem like a drop in the bucket to the huge education market, and taken singularly they are not significant, however taken as a whole they are, I believe the “perfect storm.”
Some people in the field of education are anxious for the change of open education to happen, for change to happen in the online world to the learning management system, for free textbooks, open access resources, and free education. However, I feel it is critical to keep in mind that these people are in the minority, even though their arguments have merit in regards to the benefits of student and to student learning. Reports are that students are already at the forefront of taking advantage of open education resources as they look for improved courseware and materials, from an open education institution, in courses they are enrolled in at a different institution. In essence what I am saying is that students may enroll in a course at one college but access the course materials that are available at a different institution for a variety of reasons..but if they can access those materials and get through a course faster, have a better understanding of the course materials, and also do this for the purposes of convenience they will do so.
In essence what this comes down to is that it is the user who will drive where we go with technology. It is the user who is the innovator. It is the student or the user who will ask for change in the status quo, and if they don’t receive what they are seeking they will find someone or some entity which will..that is the nature of what the advances in technology have provided us today. Their needs will be underpinned by the economy, by their jobs, and the need for convenience and technical sophistication … they will question why not? What if? and they will communicate what their experiences are with others..and not just their close circle of friends but with the world at large…
Oct
Imagilearning and the Slemester Experience
by Cathy in Education Technology, Higher Education, Second Life
When I first came into Second Life I was totally lost, I am not a “gamer” and didn’t have a clue what to expect from participation in a three dimensional virtual world. Now I know enough to know that my Second Life “rez day” is August 1, 2008. Looking back I laugh, I am not sure but I think it took me a month just to get off orientation island in Second Life, wandering around some darkened city streets, and falling into a “water way” about 20 times while at a live music event. It wasn’t until I was motivated to look around and evaluate Second Life as a platform for education and learning through my job that I took an active interest in Second Life. At that point I mad a few investments in my learning about virtual worlds like buying a few books such as Second Life for Dummies, Second Life Grid, and a variety of blogs, research and articles. In addition to this I joined the active and informative Second Life Educators List Serve and the Second Life Education Roundtable. In addition to this I quickly learned that there were free classes in Second Life and participating in the Virtual World’s Best Practices in Education as a volunteer. And while all of these activities were good they did not give me the level of breadth and depth that I was seeking in learning about virtual worlds in general and Second LIfe Specifically.
Because of my first experiences I am excited to write about John Jamison, Imagilearning and my SLemester Experience colleagues. It seems like just yesterday that I signed up for the SLemester, but in so many ways, in the rapidly evolving landscape of social networking, virtual worlds, and technology it seems ages ago. Being a part of Imagilearning and connecting with John has really helped me better understand Second Life. Before I knew about Imagilearning and the SLemester Experience I learned about John Jamison through his dissertation which I downloaded for review in my quest to learn more about the use of Second Life as a platform for learning and education.
John Jamison is an educator, innovator and researcher in the design, use and application of Second Life for education, training and business. His dissertation, published in 2008, makes John a pioneer in the field of research in virtual worlds. To date, much that has been done is still based upon assumptions, speculations and little solid research and observations. John’s dissertation, “Education in a Strange Land, The Experience of Traditional Education When Immersed in Virtual Environment of Second Life,” identified four themes; social interactivity, environmental adjustment, learning curve and personal reason. I also came to gain more insight about John’s level of knowledge and professionalism by his input and participation on the SLED list serve and this is how I learned about the SLemester Experience. When John posted that he was starting up the next session of the SLemester I decided, without hesitation, to join up. Since that time, May 2009, I have learned a great deal, had the opportunity to engage with others who share an interest in Second Life, and become fully immersed with them in this environment.
By the time I started in the Slemester program I knew a little about several different things in Second Life: shopping (of course!), buying and selling land, setting up groups, communication, terraforming, building, navigation I didn’t know how to do any of it very well..and there are always better ways of doing things in Second Life and John is the “go to guy” for this type of knowledge. Through my participation in the SLEmester I learned about these skills as well as the inner workings and history of Second Life, through Johnm a long time Second Life resident. In addition to this I have had the opportunity to engage in a dialogue with colleagues from all over the world because of my participation in the SLemester Experience. These discussions take us in many directions from talking about books, the future of education and social networking, media as well as challenges faced by virtual worlds in a global environment. It goes without saying that I signed up for SLEmester II without thinking twice! I couldn’t wait for it to get started. However even more meaningful than that is the enduring connection that I now have with John Jamison and Imagilearning, his support on a research project I am working on in education and the future of education in Second Life.
But John Jamison’s Imagilearning is much more than the SLemester Experience. According to the Imagilearning website the mission of this enterprise is:
The Vision of ImagiLearning, Inc. is to create and serve a community of learners…business people, educators and others…by providing resources and support to help our community members understand and adapt to the changes we all face with an emerging digital culture.
In addition to the SLEmester Experience sessions one and two John also provides several consulting opportunities in education and training not just in the virtual environment but techniques and knowledge on creating environments in which learning occurs for the student. Further information regarding Imagilearning can also be found on this Ning Site: http://futureoflearning.ning.com/, engage in a dialogue with other colleagues in order to learn about the best practices of teaching and learning in virtual worlds. John has a cadre of Second Life, social networking, business and education experts to draw upon to consult and meet your training needs.