Aug
Strategic Planning Pt. 1
by Cathy in Education, Higher Education, Uncategorized, collaboration, systems Theory
I have been reviewing how best to strategic plan for higher education. I have been involved in this process before at different places where I worked and planning is usually just second nature, an expectation if you will if you work as a manager, which I have for the last 15 years or so of my career.
First I would like to address, with little or authority or expertise to back this up, what is a strategic plan? Well I went to the best authority on this subject that I know..Google. And here is a bit of my findings from that search:
- Strategic planning is an organization’s process of defining its strategy, or direction, and making decisions on allocating its resources to pursue this strategy, including its capital and people. Various business analysis techniques can be used in strategic planning, including SWOT analysis (Strengths, Weaknesses, Opportunities, and Threats ), PEST analysis (Political, Economic, Social, and Technological), STEER analysis (Socio-cultural, Technological, Economic, Ecological, and Regulatory factors), and EPISTEL (Environment, Political, Informatic, Social, Technological, Economic and Legal). en.wikipedia.org/wiki/Strategic_plan
- A comprehensive plan for accomplishment in relation to stated goals and objectives. Ideally, the plan should cover multiple years; include targets for expected accomplishments; and propose specific performance measures used to evaluate progress towards those targets.
- www.pewcenteronthestates.org/template_page.aspx
- A forward-looking plan that aims to map out the means to achieve longer-term goals and to plan a response to unforeseen problems and opportunities.
- www.mvp.cfee.org/en/glossary.html
- A road map that outlines the long-term goals of an organization or program and details how these will be achieved by adopting specific strategies, approaches and methodologies. www.compass-malawi.com/cglossary.htm
- Strategic plan – A document used by an organization to align its organization and budget structure with organizational priorities, missions, and objectives. According to requirements of GPRA, a strategic plan should include a mission statement, a description of the agency’s long-term goals and objectives, and strategies or means the agency plans to use to achieve these general goals and objectives. The strategic plan may also identify external factors that could affect achievement of long-term goals. [GAO] Strategic planning is a systematic method used by an organization to anticipate and adapt to expected changes. The IRM portion of strategic planning sets broad direction and goals for managing information and supporting delivery of services to customers and the public and identifies the major IRM activities to be undertaken to accomplish the desired agency mission and goals. [GAO] www.ichnet.org/glossary.htm
Strategic planning is not an individual process but a collaborative process, if not done collaboratively, taking into account the different voices of an organization’s constituents then what is the point? The essence of strategic planning it to ensure that all stakeholders of an institution are heard, their needs taken into account, weakness of the institution are considered and addressed, and that the institution is progressive and innovative. In addition to this resources and resource needs of the institution are also considered in developing the strategies, how the institution will get where it needs to be, to ensure a solid foundation for success.
In these times of fast paced change it is still essential to have a strategic planning process that provides for input, efficient and effective outputs, and as a communication tool to stakeholders regarding the activities of the institution. It is also a tool of communication that provides for input on the direction that the institution is travelling ..is it truly on the right course?
Other reasons for strategic planning from others:
5 reasons for its use:
- Forces a look into the future and therefore provides an opportunity to influence the future, or assume a proactive posture.
- Provides better awareness of needs and of the facilities related issues and environment.
- Helps define the overall mission of the organization and focuses on the objectives.
- Provides a sense of direction, continuity, and effective staffing and leadership.
- Plugs everyone into the system and provides standards of accountability for people, programs, and allocated resources. (retrieved from http://www.fpm.iastate.edu/worldclass/strategic_planning.asp )
All strategic planning deals with at least one of three key questions:
- “What do we do?”
- “For whom do we do it?”
- “How do we excel?” (retrieved from http://en.wikipedia.org/wiki/Strategic_plan )
Such a (strategic) plan will help you to:
- Take advantage of your company’s strengths.
- Eliminate or reduce your company’s weaknesses.
- Capitalize on opportunities and emerging trends.
- Take defensive steps to reduce threats facing your business.
- Bring together all your company’s resources, and direct them toward specific goals in areas such as sales growth, profit, productivity and service.
- Prioritize and document all the goals your company wants to accomplish over the next three to five years.
- Allocate resources and assign responsibilities. (retrieved from http://www.sba.gov/idc/groups/public/documents/sba_homepage/pub_mp21.pdf)
Strategic planning enables you to answer the following questions:
- Who are we?
- What capacity do we have/what can we do?
- What problems are we addressing?
- What difference do we want to make?
- Which critical issues must we respond to?
- Where should we allocate our resources?/what should our priorities be?
- Only once these questions are answered, is it possible to answer the following:
- What should our immediate objective be? (See the section on Immediate Objectives)
- How should we organise ourselves to achieve this objective? (See the section on
- Internal Implications)
- Who will do what when? (retrieved from http://www.civicus.org/new/media/Strategic%20Planning.pdf)
Information gathering is essential to strategic planning. This may include archival data, the history of the institution, the budget, surveys, needs analysis, and surveys are part of the information needed to design a strategic plan. Pre-work needs to occur prior to the strategic planning process taking place. This means having a steering committee that determines who should be involved in the process, how the planning process will take place, and the timeline for the strategic planning process.
Strategic planning is information gathering built upon artifacts of the organization. It is based upon these documents, budgets, conversations, and surveys that the teams is able to develop a sound analysis of the current status of the organization. I will post the next part on the details of what to review in your strategic planning initiative.
Aug
TWITTER!!!!!
by Cathy in Distance Education, Education, Education Technology, Uncategorized, Web 2.0, connectivism, web2.0 facebook twitter
It’s human nature perhaps to start taking things for granted, not dig below the surface and really start to understand how we can really use things to our advantage..such is the case for Twitter. I tweet..lots of things that interest me and I hope interest others. I also tweet things I do ..particularly in Second Life but other areas of my life too. I will probably tweet this blog too.
“Tweeting” is a form of microbloggin which is defined by Grosseck and Holutescu, (retrieved from http://www.scribd.com/doc/2286799/Can-we-use-Twitter-for-educational-activities) as a Web2.0 technology, and a new form of blogging that let the users publish online brief text updates, usually less then 140-200 characters, sometimes images too.
Wikipedia provides the following defnition of microblogging: is a passive broadcast medium in the form of blogging. A microblog differs from a traditional blog in that its content is typically much smaller, in both actual size and aggregate file size. A microblog entry could consist of nothing but a short sentence fragment, an image or embedded video.
As with traditional blogging, microbloggers post about topics ranging from the simple, such as “what I’m doing right now,” to the thematic, such as “sports cars.” Commercial microblogs also exist, to promote websites, services and/or products, and to promote collaboration within an organisation.
I have been tweeting religiously for over a year now and plan to do so for at least another six months or for as long as I believe Twitter serves a purpose for me professionally and personally. Twitter has served as the means through which I have created an online persona and identity and I feel it has served that purpose very well.
As I am going to continue to maintain this blog with a focus on certain tools that i use and I have applied the use of Twitter it seemed the logical choice for this posting. Given that I decided to do some background research to see how others are applying the use of Twitter as educators and perhaps even contrast or compare that to how I use Twitter for information sharing.
My search brought up the blog of Alan Lew, dated 2007. So I checked on Alan to see if he was still using Twitter and he is, in fact, still communicating via Twitter.
I have summarized Alan’s suggestions for using Twitter:
1. Communicating with students regarding homework, content, and summarizing meetings and conferences.
2. Communication via a mobile phone
3. Digital Reference services
Moving on in my search I next found Carol Cooper-Taylor’s 2008 blog with 50 ideas on using twitter. I reviewed her blog and summarize her observations here:
Sharing links, be human, respond to others, highlight student activities, communicate with and encourage others in your institution to use Twitter to communicate, tweet in moderation, use twitter for instant meet ups, use twitter for facilitating a “backchannel” discussion in the classroom, and bring great minds together!
Ron Jones, in September of 2008, published the following in SearchEngine Watch magazine:
Using twitter to increase the discussion outside the classroom regarding the subject taught..(issue of the day/week?)
Other: Instant feedback.
- Track a conference or seminar.
- Follow a professional or famous person.
- Public notepad.
- Writing assignments.
- Grammar.
- Maximizing the teachable moment.
The following researchers; Kerstin Borau Carsten Ullrich, Jinjin Feng, and Ruimin Shen, detail how twitter can be used in language learning to faciliate learning English. In their article they noted that.. “ twitter was selected because it provides the Chinese students the opportunity to
practice the target language as well as their communicative and cultural competence.”
They identify microblogging as tools (that) enable users to post short messages that are distributed within their community. Users can post messages from their mobile devices, a Web page, from Instant Messengers and desktop clients. The same channels are used for receiving messages.
They found the following three advantages of using Twitter in their classroom :
- First, Twitter is easily accessibly from almost everywhere, so the students can practice at any time by sending and receiving messages either on the computer or the mobile phone. They can also decide how much time they spend reading and writing these messages. This is an essential feature for busy students.
- Second, Twitter is suitable for any level of English because in writing the messages, the students can chose a topic and grammatical structure fitting their level.
- Third, the use of Twitter as an online learning community can help to integrate students in the community who could not attend classroom.
In my research for this blog I found this wiki on Twitter… Twitter Fan Wiki. Which provides a warehouse for a variety of uses of Twitter and how to use Twitter.
In this 2007 article by Tseng, Song, Java and Finin the term microblogging is defined as a new form of communication in which users can describe their current status in short posts distributed by instant messages, mobile phones, email or the Web.
In the August 16, 2010 US New and Report article the following uses of Twitter were identified:
1. Using Twitter to post and answer questions during a lecture.
2. Build networks in the professional world
3. Develop marketing plans for businesses as a class project.
4. Tweeting during commencement graduation and other events
5. A way of connecting with other students in spite of off campus obligations
6. A way of faculty connecting with other faculty on best practices in teaching
7. “Digital faculty lounge” for connecting with other faculty
Together we are are just better, we learn from each other and we can bounce ideas off each other, as pointed out in Laura Walker’s 2009 blog on twitter. This process allows users to reflect upon and improve their practice in the classroom. Twitter can, and does for me at least, serve as my newspaper and new alert feed. I check updates on my Twitter stream daily, this is how I learned of the Gulf Oil Spill and other national events.
Academ Hack’s blog from January 23rd, 2008 identifies the following academic uses for Twitter:
Facilitating classroom chatter that may or may not be subject related, creating a sense of classroom community, understanding the global community, tracking a word, tracking a conference, following a professional, teaching grammar, rule based writing, maximizing a teachable moment, public notepad and writing assignments.
The online daily mewsmagaizine, Inside Higher Ed, has published 73 articles, blogs, etc., on Twitter, the most recent on August 19,2010, which relates to cell phone use. This article presents a new initiative in which a university provided the following:
Georgia Gwinnett College employed when it decided to offer its more than 300 full- and part-time faculty members cell phones and encouraged them to respond to any calls or texts from students within 24 hours
Is this not great or what? Gwinnett is taking a great leap off the cliff into the future ….hopefully not an initiative ahead of it’s time !! I am including this here because Microblogging and smart phones go hand in hand!
On July 26, 2010 Business Week published an article on MBA schools and Twitter. With increased use of Twitter and Facebook schools are adding courses on Social Media at a record pace. Twitter is being used by many companies for marketing, and special offers, one of my favorites to follow is Dell.
As I was doing research for this blog I came across Rachel Rueben’s The Use of Social Media in Higher Education for Marketing and Communications: A Guide for Professionals in Higher
Education at the following link: http://files.meetup.com/1491352/social-media-in-higher-education.pdf
In her guide she conveys that higher education is using Twitter as follows:
Of the 42 responders reporting to have an official Twitter account for their college, 50% of them say it is updated by their marketing/communications/public relations office. 50% use it to communicate with current students, and the other half use it to reach out to alumni. The majority update their status 1-4 times/week.
On May 20,2010, Hend Suliman Al-Khalifa, conveyed the following uses of Twitter in an eLearn Feature Article. (the results are based upon a Faculty Focus survey of 1900 academics)
- collaboration (between colleagues, in group meetings)
- communication
- between teacher and student, student and student, teacher and parents
- as a conference backchannel
- for job posting
- to circulate department news
- tools
- as a personal learning environment/personal learning network
- as a virtual office
- to post assignments
- for language learning
- for class participation
- to track attendance
- to stay abreast of current issues in a given field
In May of 2010 Pearson released the details of their survey on the use of Social Media in education and the findings are as follows:
- Most faculty respondents (59%) have more than one social network account; nearly 25 percent have accounts on four or more social networks.
More findings can be found on the Pearson website. An article in the May 4, 2010 of Inside Higher Education summarizes the findings of this survey. In a nutshell though we can speculate that professors and students are not quite the luddites that they appear to be, that there is a purpose for twitter and other social networking tools in the classroom and in higher education.
The articles notes that: In the open-ended portions of the survey, a substantial number of professors said they do not currently use social media tools but expect they will in the near future — meaning that by next year, the rate of usage will probably be even higher…. What this means to me is that if the utility of tools such as Twitter provide a convenience in communicating with students, assist them to meet the learning outcomes, and connecting with the faculty it will be implemented! If Twitter provides a means of effectively conducting administrative tasks such as keeping attendance it will be effectively applied by faculty and used by students.
Aug
the Master’s of Fine Arts and today’s New Technologies!!!
by Cathy in Uncategorized
Introduction
Low residency Master of Fine Arts (MFA) programs which rely upon online courses can integrate social media such as blogs, wikis, podcasts, open courseware, videos, and micro-blogging such as Twitter to provide an avenue for communication, networking and collaboration to enhance the educational experience of the student. This chapter focuses on the use of social media in an MFA specializing in creative writing. Also included is a discussion of open courseware in this presentation. A Master of Fine Arts program has several essential elements which are unique to the program but are practices which are inherent in the design of new technologies. These are:
2. 8-10 written works due every 10-15 weeks
3. Writer workshops
4. Individual conferences with mentors and readers
5. Lecture and craft discussions with faculty, students and authors
6. Creation of an individual education plan
Social Media Defined
Social media tools lend themselves very well to the collaborative and interactive nature that underpins the essence of an MFA program in creative writing. These tools may also be referred to as Web 2.0. While this chapter focuses on the MFA in creative writing these observations can be transferred to apply to any specialized focus of the MFA. Social media facilitate one or more of the following: communication, collaboration, education and entertainment, (Safko and Brake, 2009, pp7). Safko, Brake and Levinson list the following a social media: blogs, wikis, aggregated news sites, Twitter, Facebook, podcasting, virtual worlds, YouTube and photo-sharing sites. Doering, Beach and O’Brien, noted that the use of Web. 2.0 tools “led students to perceive English as constituted by understanding and producing texts through interactive Web 2.0 tools. The students learned to embed the use of these tools within inquiry-based activities as active participants in their university courses.” (2010, pp 60).
An all encompassing definition of these concepts (i.e. social media, social networking and even virtual worlds) is the following of social worlds:
More specific definitions of social media are as follows:
Social media, according to Kitchin and Dodge, that is supported by the Internet includes e-mail, mailing lists, listservs, bulletin boards, chat rooms, multi-user domains (MUDs), virtual worlds, and game spaces; and, as with maps of real-world spatial domains. (Kitchin & Dodge, 2007) Others not included by the authors are blogs, wikis, microblogging services, photo blogging services, video and podcasting.
In the Social Media Bible Tactics, Tools and Strategies for Business Success Safko and Brake define social media as “activities, practices, and behaviors among communities of people who gather online to share information, knowledge, and opinions using conversational media. Conversational media are Web-based application that make it possible to create and easily transmit content in the form of words, pictures, videos, and audio,” (Safko and Brake, 2009, pp 6).
Levinson in New New Media refers to social media by stating that “new new media are primarily social in that their main purpose is in connecting people, (Levinson, 2009, pp10). Qualman (2009,pp 7) explained social media this way, “With the excess of information on the Web people require a tool to make sense of it all. Social media is that mechanism.”
Learning theories
Social media underpins social learning, as well as the theory of constructionism.
Jane Hart notes the five applications of social media for social learning as follows:
- Formal Structured Learning
- Personal Directed Learning
- Group Directed Learning
- Intra-Organisational Learning
- Accidental & Serendipitous Learning ((Hart, n.d., retrieved 4/09/2010)
Constructionist: where learning occurs through the development of a product and Co-constructionist groups of learners complete a series of goal related tasks to produce an artifact
Many Web-sites provide a wealth of information on a variety of social media tools such as the popular Mashable which is the world’s largest blog focused exclusively on Web 2.0 and Social Media news, (“Books & Writing – The Twitter List Directory – Mashable” 2010, retrieved 4/2/2010).
In education the integration of social media facilitates the social learning model that is inherent in MFA programs. Learners are engaged in learning from others, these “others” include other students, visiting authors, faculty and others engaged in the field of writing and publishing. Social media tools facilitate this by providing opportunities for peer reviews, faculty reviews of student’s work, and engage in dialogue with noted authors. It is certain that these opportunities can occur if the student is enrolled in a residential program, however in a low residency or online program social media can provide a means to provide the student with similar opportunities.
Synchronous and asynchronous video and audio applications
Students and faculty can work together using a variety of technologies which will enhance this experience using voice, webcams, and text interaction. Elluminate, Wiggio, and Skype are all examples of programs which provides these services.
Elluminate is a service which provides web, audio, video, and social networking solutions
optimized for teaching, learning, and collaboration. Elluminate is a tool which is popular with large educational institutions; however what if an institution does not have the budget in place to cover the licensing fees? Wiggio provides the user with a platform to share and edit files, manage a group calendar, poll your group, post links, set up conference calls, chat online and send mass text, voice and email messages to your group members. (Wiggio – Makes It Easy to Work in Groups, 4/12/2010)
Skype with its easily downloadable software provides for a means of sending free Skype-to- Skype calls, instant message, web cam, screen share and the ability to call mobile and landlines. Group conference calls can also be set up using Skype services. The benefit of Skype is that it is accessible to everyone and the software download is free. However to call cell phones and ‘land- lines’ there is a fee.
Podcasting is a popular way for writers to share their writing, practice reading their work and present lectures. Podcasting involves the process of capturing an audio/video event and delivering that event to an audience of subscribers, but in more recent times, a huge number
of those multimedia gems are available free of charge from an ever-growing number
of providers. While the term podcasting is a combination of iPod and broadcasting, contemporary technophiles don’t necessarily use either one. (Lucking and Wighting, 2009, pp 65) Further research in the use of podcasts demonstrates that images can be embedded within a podcast. Students can create podcasts in which they discuss their artwork, or the work of others, providing a further networking benefit. (Buffington, 2010, pp 15) Buffington also found that using podcasts to present on artwork may well be a way to let the medium be the message.
Videos can easily be found on Youtube, and ITunesU and these sites are familiar to most for presenting videos, commenting on videos, and creating a library of videos. Further research also has also identified the British Broadcast Company (BBC) and the Public Broadcasting Service (PBS) as sites that provide author interviews and dialogue. The BBC maintains a wealth of web based information in the form of videos, live webcasts, and podcast interviews with authors. (“BBC – Scotland Learning – Authors Live,” n.d.) The BBC site also hosts the World Book Club invites the globe’s great authors to discuss their best known novel. This monthly programme, presented by Harriett Gilbert, includes questions by World Service listeners. (“BBC – Podcasts – World Book Club,” n.d.) The PBS provides video resources including interviews of “some of history’s greatest writers as they explore eternal human themes in comedies, tragedies and dramas,available directly from the website,” (“Arts & Literature | PBS Video,” n.d., 3/12/2010).
Another great site to gain access to writers and their writing and thoughts on writing is Writers FM.”Writers FM is an online radio station created by writers, for writers — streaming LIVE 24/7.It broadcasts author interviews, writing prompts, upbeat music and mini mysteries throughout the day,” (“Writers FM — Writers Radio — Download Podcasts,” n.d., retrieved 3/12/2010). Writer Unboxed is a site that provides a venue for author interviews and bills itself as being about the craft and business of genre fiction.(Writer Unboxed about the craft and genre of fiction, n.d.)
Blogs, Wikis and Twitter
Web logs or Blogs are web-based applications that make it possible to create a running online
commentary on literally any subject. Blog authors, or bloggers, will post links to current online articles that they or others have written, along with editorial comments and reflections. Visitors to blogs are invited to post their own comments about entries, and those postings can then be read by new visitors and a dialogue begins.(Lucking and Wighting, pp 65). Blogs may be defined as interactive websites in which the readers interact, discuss and comment on the presentation of the author. The writer of the blog is also involved in the dialogue by responding to the comments.
Ozkam, 2010, identifies that blogs can be used by groups. He illustrates this as follows; group blogs are composed of individuals who have common purposes and interest. In such blogs, the individuals can share new and original ideas related to the aims of the group. In web based education, blogs on education may be an advantage for the learners to get socialized.
Wikis are another platform for facilitating online collaboration between students. In his research Malaga found that they help students learn about an important information technology trend. Second, using a Wiki allows the instructor to provide continuous early feedback. Third, Wikis can help student groups communicate and develop their “paper” more effectively, (Malaga, 2010, pp 53). Alleypedia is another site for writers built on the Wiki platform, that provides a reference aid on all book and music publishers of the related writersalley classifieds website. The founders later added a substantive, wiki-based encylopedia online which is purely devoted to addressing the needs of the English-language music and publishing industry and those parties seeking to work with or in the industry. (“Alleypedia:About – Alleypedia,” n.d., retrieved 3/12/2010).
Twitter the popular microblogging service provides many opportunities to follow published authors even participate in a short, 140 character per message dialogue with them. Lists of authors on Twitter can be found on Mashable the popular social media website. Mashable, lists over 811 lists for Twitter devoted to books and writing. Examples of these include:
Jane Friedman’s: Best Tweets for Writers
Starling Poets: Poets and Writers
New York Times: Book Reviews, Book Reviewers, Book-news, Book Publishers
(“Books & Writing – The Twitter List Directory – Mashable” 2010)
Understanding literature and being able to demonstrate this through a literature review is critical to the MFA. Universities provide students with suggested reading lists within the student’s genre and many also suggest that students select a different genre to broaden his/her perspective. Reading lists include many classics in literature as well as opportunities to read and critique current literature.
Social media provides a variety of ways in which customizable reading lists can enhance the creative writing student’s experience and broaden his/her view of available readings in the chosen course of study. Sites are available for students to review suggested books by other students and other individuals outside of their programs. These sites provide the means to categorize the books, discuss them, and provide critiques of these works.
Examples of these sites are:
Bookspot which is a “free resource center that simplifies the search for the best book-related content on the Web. Featured sites are hand-selected by BookSpot.com editors and organized into intuitive categories, such as bestseller lists, genres, book reviews, electronic texts, book news and more,” (“About Book Spot.com,” n.d., 4/3/2010).
The Book Explorer: is completely generated and maintained by information from users of the site, (The Book Explorer : Book Recommendations, retrieved 4/12/2010).
A major resource that is available on the Web is the Internet Public Library (ipl2) is “a public service organization and a learning/teaching environment. To date, thousands of students and volunteer library and information science professionals have been involved in answering reference questions for our Ask an ipl2 Librarian service and in designing, building, creating and maintaining the ipl2′s collections. It is through the efforts of these students and volunteers that the ipl2 continues to thrive to this day,” (“About ipl2,” n.d., 4/15/2010).
Information on authors is easily available on the Web today. One such site is the LitLink site which provides “biographies and carefully chosen, annotated links for over 700 authors, LitLinks provides guidance to the best research resources on the Web,” (“LitLinks”, retrieved 4/12/2010).
Shelfari is a site which, “introduces readers to our global community of book lovers and encourages them to share their literary inclinations and passions with peers, friends, and total strangers (for now). Shelfari is a gathering place for authors, aspiring authors, publishers, and readers, and has many tools and features to help these groups connect with each other in a fun and engaging way,” (“The Site for Books & Readers – Shelfari,” n.d., retrieved 4/26/2010)
Open Courseware
Open Courseware, or OCW, is a term applied to course materials in a virtual learning environment created by universities and shared freely with the world via the Internet. (“OpenCourseWare – Wikipedia, the free encyclopedia,” n.d.)
• Educators who may draw on them for teaching purposes
• Students and self-learners for their personal knowledge development
Being “open” does not require relinquishing all rights and “giving away” materials (or in legal terms, donating the materials to the public domain). Rather, the notion of “openness” means making materials available under a set of rules (a “license”) that permits users to use, reuse, adapt, or redistribute them. Specifically, an open courseware:
• Grants users the right to use and distribute the materials either as-is, or in an adapted form.
(Implementing Open Courseware: Executive Summary, 2004, pp 3)
OCW is used for publicly available materials that are either a part of, or a complete course from an educational institution such as a university or college. (“Commonwealth of Learning – Open Courseware and OERs,” n.d.)
Several universities provide open courses in writing and English these include MIT, Open University, The College of Dupage, Yale, Connexions, Capilano University, the University of Utah, Notre Dame and the University of Washington. These course materials may be available in podcasts, text based, and videos. Many of these are available via YouTube.edu, ItunesU, and sites on the web such as Academic Earth. WikiUniversity is a “Wikimedia Foundation project devoted to learning resources, learning projects, and research for use in all levels, types, and styles of education from pre-school to university, including professional training and informal learning. We invite teachers, students, and researchers to join us in creating open educational resources and collaborative learning communities,” (Wikiversity, n.d., 3/20/2010).
Social networking
Facebook can be used by MFA programs in a variety of ways. It can be used as a platform to organize groups, facilitate communication and develop communities of writers.
According to various sources Facebook is:
Facebook: Facebook is a social networking website — a gathering spot, to connect with your friends and with your friends friends. Facebook allows you to make new connections who share a common interest, expanding your personal network. (“Glossary for visitors and the general public | NCCommunities,” n.d., 3/17/2010).
According to the same site and Wikipedia social networking is a web-based service
that provides ways for users to interact, such as file sharing, blogging, and discussion groups, to build communities of people who have common interests. (“Glossary for visitors and the general publi) | NCCommunities,” n.d.) and (“Facebook – Wikipedia, the free encyclopedia,” n.d., 3/17/2010).
And according to the sight What is Social Networking? The answer is: the grouping of individuals into specific groups, like small rural communities or a neighborhood subdivision. Or this definition from Wikipedia: A social network is a social structure made of individuals (or organizations) called “nodes,” which are tied (connected) by one or more specific types of interdependency, such as friendship, kinship, financial exchange, dislike, sexual relationships, or relationships of beliefs, knowledge or prestige. (“Social network – Wikipedia, the free encyclopedia,” n.d., 3/17/2010).
Facebook provides a venue for many writers groups including one for the Virtual Writers Inc. , most of these groups provide an opportunity to present a profile which identifies if the group is a good fit for you.
The Writers, Authors and Poets group on Facebook has the following mission:
Poets & Writers Magazine is our organization’s flagship publication and the leading journal of its kind. Along with essays on the literary life and interviews with writers, the magazine publishes articles with practical applications for both emerging and established..(“Poets & Writers Info | Facebook,” n.d., 3/13/2010).
Women in Literary Arts group: .. about certain aspects of the AWP conference and asking if other women felt the same way. She then suggested the brilliant notion of a women’s writing conference and wondered who would be interested in such a thing. The letter has since gone out to hundreds, has been posted in many places, and the response has been absolutely tremendous, (“WILA (Women In Literary Arts)–women’s writing conference | Facebook,” n.d., 3/15/2010).
There are also groups associated with certain genres of fiction such as:
Do you love science fiction (by any definition)?This is intended to be a big group! Let’s talk science fiction! (“Science Fiction Fandom | Facebook,” n.d., k3/14/2010).
Magazine of Fantasy and Science Fiction:founded in 1949, is the award-winning SF magazine which is the original publisher of SF classics like Stephen King’s Dark Tower, Daniel Keyes’s Flowers for Algernon, and Walter M. Miller’s A Canticle for Leibowitz. (“The Magazine of Fantasy & Science Fiction | Facebook,” n.d., 3/14/2010).
There are also many published author sites on Facebook..check them out and see if your favorite author is listed on there..I found Stephen King!
As you can see there are plenty of resources for writers on Facebook, and if you do a search you will find even more this is by no means a comprehensive list.
Other Social Media/networking sites:
Ning:According to Ettzevoglou and McBride in their 2009 article on Ning and Writing to Learn “Ning offers many of the same features present on other, more popular social networking sites, such as personal profile pages, chat capabilities, and the ability to connect with other members,” (2009,) In their conclusion they also found that “Ning provides an environment in which our students can learn how to express themselves in writing and how to share their thoughts with others from all over the world.” (Ettzevoglou & McBride, 2009) At the time of writing this Ning announced they were going to a pay for service site so if you are looking for a free site you may want to consider Buddy Press, which states it is a free Social Networking and open source program, (Buddy Press, n.d. retrieved 4/19/2010).
Colleges and University provide websites to support,inform and provide assistance to writers who wish to improve their writing. Example of these include The University of Illinois Center for Writing, which includes a grammar handbook, citation styles information, ESL resources, and writing tips.
Writer’s Workshop
The Writer’s Studio is a program that offers a series of workshops either face to face or online. There is a fee associated with their online classes, they have also archived their podcasts online, there is also a fee associated for these as well. However these are valuable resources which maybe worth accessing. (The Writer’s Studio, n.d., 4/10/2010)/
The Elizabeth Ayres Center for Creative Writing: offers Writing the Wave, the online writing course with a difference, for writers who want to make a difference in our world. Writing the Wave is a creative writing program of multi-genre, online writing workshops suitable for beginning writers and intermediate writers, (Elizabeth Ayres Center for Creative Writing. n.d., retireved 4/10/2010).
Critters is an on-line workshop/critique group for serious writers of Science Fiction, Fantasy, and Horror. You get your work critiqued in exchange for critiquing the work of others, both of which are invaluable ways to improve your writing. (Critters Workshop, n.d., retrieved 4/1/2010).
Writer’s Digest, has for many years provided online instruction and writing workshops to those who wish to learn about and improve their craft. They recently named their program the Writers Digest University stating that …”ere you’ll find all of our available online education, as well as up-to-date lecture supplements and creative exercises to help you reach your writing goals,” (Writer’s Digest University, n.d., retrieved 4/15/2010).
The writer’s group for Once Written, “which has a three-part mission. The site spotlights exciting new voices in the world of fiction, it helps entry-level writers get unstuck, and it provides a community where new authors can learn how to promote themselves and their books, (Once Written, n.d., retrieved 4/12/2010).
Internet Writing Workshop we believe writers should be able to have their works critiqued, regardless of their ability to pay. We understand because our staff of volunteers are themselves writers, some of whom are already published, and others of whom wish to be. (“The IWW FAQ,” n.d., retrieved 4/12/2010).
Concept and Mind Maps
Concept/mind maps can be used in collaboration with others. They can be used for brainstorming, connecting ideas, illustrate historic events, and character development. They can also be used to graphically illustrate a plot and time-line of a work of fiction. Some of the following mind mapping programs presented may require a fee to use the software or website, this is in not an endorsement of those sites but an overview of what they offer, the user needs to determine what tools will work the best for their unique needs.
A concept map is a diagram showing the relationships among concepts. They are graphical tools for organizing and representing knowledge. Concepts, usually represented as boxes or circles, are connected with labeled arrows in a downward-branching hierarchical structure.
(“Concept Mapping,” n.d. 3/26/2010)
A concept map is a special form of a web diagram for exploring knowledge and gathering and sharing information. ((The Graphic Organizer, 3/26/2010)
Concept mapping is a general method that can be used to help any individual or group to describe their ideas about some topic in a pictorial form. …concept mapping is a structured process, focused on a topic or construct of interest, involving input from one or more participants, that produces an interpretable pictorial view (concept map) of their ideas and concepts and how these are interrelated. (“Concept Mapping,” n.d., 3/26/2010)
Mind Mapping is: a graphical way to represent ideas and concepts. It is a visual thinking tool that helps structuring information, helping you to better analyze, comprehend, synthesize, recall and generate new ideas. ((“What is Mind Mapping? (and How to Get Started Immediately),” n.d. ,retrieved 3/26/2010)
Mind Mapping: a powerful graphic technique which provides a universal key to unlock the potential of the brain. It harnesses the full range of cortical skills – word, image, number, logic, rhythm, colour and spatial awareness – in a single, uniquely powerful manner. In so doing, it gives you the freedom to roam the infinite expanses of your brain. ((“Buzan Centre Australia : Mind Mapping allows you to improve and accelerate your learning and thinking skills,” n.d. retrieved 3/26/2010)
A mind map is a diagram used to represent words, ideas, tasks, or other items linked to and arranged around a central key word or idea. Mind maps are used to generate, visualize, structure, and classify ideas, and as an aid in study, organization, problem solving, decision making, and writing. (“Mind map – Wikipedia, the free encyclopedia,” n.d. retrieved 3/26/2010)
Concept mapping and mind mapping can be used to illustrate connections via a graphical illustration, facilitate collaboration, brainstorming, idea generation, and time-lines.
The Wisemap Program is include here because of it’s potential application as a collaboration or for group use:
Users will be able to create and read their mind maps from everywhere whenever it’s needed. Once you have your mind map created the features that distinguish WiseMapping appears: Embed it in your own web page, blog or post, “Wise it” linking documents to it, “Share it” to anyone in the world. To do all this we have a powerful yet simple and intuitive editor to build the maps and lots of features (and upcoming ones) that will help you use WiseMapping. (“WiseMapping | Visual Thinking Evolution,” n.d., retrieved, 3/27/2010).
DropMind: provide the following powerful uses and integration with Google applications.
- Simultaneous collaboration
Working on the same map at the same time - Project management integration
Import project data and task info from Basecamp - Google integration
Google Docs, Google Contacts and Google Search - In-house solution
Setup easily deployed on customers own serve (DropMind, n.d. retrieved 4/4/2010)
Virtual Worlds
Bainbridge, 2010, in Online Worlds: Convergence of the Real and the Virtual, (pp10), defines virtual worlds as persistent online computer generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The fourth edition of the Blue Book of Virtual Worlds a Consumer Guide to Virtual Worlds (Blue Book) which was published by the Association of Virtual Worlds (2008, pp 10) defines virtual worlds as follows: a virtual world is a computer-based simulated environment, says Wikipedia. Remember the book The Lion, The Witch and The Wardrobe by C.S. Lewis? These kids opened the wardrobe and found themselves in a whole other world called Narnia. Well, you could think of a computer as a 21st century “wardrobe” and virtual worlds as the “Narnia’s” of today.
The editors of the Blue Book also include MMORPG or massively multiplayer online role play games games which have some, but not all, of the classic characteristics such as quests. In this book any virtual world with some of these characteristics is referred to as an MMORPG. Second Life is not defined as an MMORPG but is referred to as a Multi-User Virtual Environment or MUVE. (The Blue Book: A Consumers Guide to Virtual Worlds, 2008, pp 10). An example of a MUVE is Second Life, the 3D MUVE is an immersive 3D virtual space where people, entering the space via avatars, meet and interact with one another and learn in the multi-user environment in real time, (Qian, pp 24).
Second Life still demonstrates popularity and growth due to it’s flexibility, visibility and user created content. Even though they are many virtual worlds such as World of Warcraft, Eve, and Activity worlds (for a complete list review the Blue Book). This section will focus on the activities available in Second Life.
Second Life provides a variety of tools for social networking including communication tools, group/community tools, avatar profiles, events listings, and a contacts/friends feature. Opportunities to participate in writing activities, network with other writers and participate in literary events such as this: “we will have a live streaming of Dr. Jeremy Loving, distinguished lecture in English, as he discusses the life and humor of Mark Twain. You might even catch a glimpse of Mark in the audience! Location: Texas A&M University, Second Life Campus. Streaming begins at 5:30pm: http://slurl.com/secondlife/Aggieland/89/161/26.” ((“Mark Twain presentation in second Life,” n.d., retrieved 4/13/2010).
Writers groups abound in Second Life and seem to cover every author’s needs from aspiring writers to seasoned ones. The Learning Experience holds a writers symposium every Monday night where writers gather to read and get feedback on their work. Second Life is also a platform for authors to present their work either through voice, to sell it as a book, or even to create an experiential back drop via a creative build or through role play.
Second Life works very well for role play activities. Role play provides a creative outlet for, not only gamers, but also those who wish to apply their creative writing skills to developing a scenario with others that maybe history based, literature or with a contemporary theme based upon popular movies or TV shows such as Dr. Who, Twilight, or vampire themes.
Role-playing refers to the changing of one’s behavior to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the Oxford English Dictionary defines role-playing as “the changing of one’s behavior to fulfill a social role”,[1] the term is used more loosely in three senses:
- To refer to the playing of roles generally such as in a theater, or educational setting;
- To refer to a wide range of games including computer role-playing games, play-by-mail games and more;
- To refer specifically to role-playing games.
From Instructional Strategies Online, (2010, retrieved 4/15/2010):
What is Role Playing?
In role playing, students act out characters in a predefined “situation”.
What Is Its Purpose?
Role playing allows students to take risk-free positions by acting out characters in hypothetical situations. It can help them understand the range of concerns, values, and positions held by other people. Role playing is an enlightening and interesting way to help students see a problem from another perspective.
Role plays can be guided or free.
Guided role plays:
Students follow instructions for simple dialogues:
Free role plays:
Students have instructions for the situation, but they develop the dialogue in their own way.
In Krysia M. Yardley-Matwiejczuk’s book Role Play From Theory to Practice (2007, pp 1), Role Play is defined as a term for describing a wide range of activities by involving participants in “as-if,” or “simulated” actions and circumstances…In brief role-play or simulation techniques are a way of deliberately constructing an approximation of aspects of a real-life episode or experience, but under controlled conditions where much of the episode is is initiated….”
The benefits of using Second Life is that is relatively free for some role play activities and somewhat affordable if you are to buy an island to create your own role play scenarios. Some examples of role play in Second Life are: medieval, World War II, TombStone (old west), Victorian Era, Armageddon themes, vampire themed and Gorean. However the true benefit of role play in Second Life is being able to create your own role play, develop characters, and interact with others.
Conclusion:
Web 2.0 tools are being developed, used and integrated into the curriculum to enhance student learning and the experience of a student in an online learning environment. These tools can be used to provide connections and communication student to student, student to faculty as well as improve the student’s interaction with the course content.
Use of these tools can better engage the student in his or her learning, boost retention, and increase dialogue and engagement with his/her faculty or mentors. Use of tools such as podcasts, blogs, and concept mapping can contribute to the student’s creativity and production of written work. Gaining feedback from other writers via networking tools can increase the student’s confidence and writing skill.
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Jun
Web everything and barely scratched the surface….
by Cathy in Education Technology, Uncategorized, Web 2.0, photography, photoshop; digital imaging; web 2.0
It’s one of those days when I am inspired by everything and have little or no organization or thought to what I am going to write about..but keeping up with this blog is a must on my list of things to do so I entitled this WEB Everything. This post is a free flowing stream of consciousness about some different tools and sites I use across the web for a variety of different things.
When I thought about how to or what to write for this post I immediately turned to “Feed My App,” which is “a Web 2.0 Directory with the best and latest web 2.0 sites, daily updated. We classify web apps by tagging them and creating a brief description for each one listed.”
In all honesty I don’t get to spend enough time reviewing these tools however there are some here that I do use routinely. This site categorizes the sites based upon tags. The tag cloud is listed on the page. In my review of the site I found the tag cloud which lists everything from A (accounting) to W (wiki).
I clicked on “Knowledge” in the tag cloud and found WebMD. WebMDis a site I go to when I have an unexplained ache or pain this is where I go to get information. Happy to say I am not spending too much time there but I do appreciate it’s information and accessibility.
I am intrigued by Wolfram Alpha. I have used it a little and it is listed in the FeedMyApp directory under knowledge. The goals of Wolfram Alpha are:
- Long-term goal is to make all systematic knowledge immediately computable and accessible to everyone.
- We aim to collect and curate all objective data; implement every known model, method, and algorithm; and make it possible to compute whatever can be computed about anything.
- Our goal is to build on the achievements of science and other systematizations of knowledge to provide a single source that can be relied on by everyone for definitive answers to factual queries.
- Our goal is to accept completely free-form input, and to serve as a knowledge engine that generates powerful results and presents them with maximum clarity.
- Wolfram|Alpha is an ambitious, long-term intellectual endeavor that we intend will deliver
Another of my favorite sites is Thinkmap Visual Thesaurus. Visual Thesaurus is a powerful tool used to illustrate the relationships between words and much more. From the website it states that: Visual Thesaurus is an interactive dictionary and thesaurus which creates word maps that blossom with meanings and branch to related words. Its innovative display encourages exploration and learning.
Another exciting website that educators in particular need to review isScitable. Scitable is a free science library and personal learning tool brought to you by Nature Publishing Group, the world’s leading publisher of science. Scitable currently concentrates on genetics, the study of evolution, variation, and the rich complexity of living organisms.
Scitable is an open source/content website for scientist to present and share content. Scitable labels itself as a collaborative learning space for science. I am not a scientist nor do I teach in this discipline but it will be interesting to see how this seemingly well organized and presented site evolves. If you are a science educator this is definitely as site to watch and get involved in as it provides a social networking format as well.
I have used Twine in the past..it is now Evri. The website for Evristates that finds the latest news on your favorite topics so you can sit back and get informed. I used Twine as a social networking tool or newfeed tool to connect with others who had similar interests. Ultimately Evri seems to be a social bookmarking site.
There are 252 bookmarking sites, but what are they really? According to Wikipedia social bookmarking is a method for Internet users to share, organize, search, and manage bookmarksfile sharing, the of web resources. Unlike resources themselves aren’t shared, merely bookmarks that reference them.
Writing this blog post has given me the motivation to investigate blogging sites. some may claim that blogging is “dead” and some do. However being somewhat new to blogging I think it is essential. I like writing and writing blogs. It has truly allowed me an avenue for professional growth. If you blog for others and not yourself first then perhaps blogging is dead.
I used a WordPress theme to create this blog and recently opened up a word press blog at wordpress.org to create a free blog for a venture, Steampunk Adventures,that I have going with a team in Second Life ™. I also use Blogger which is connected to my Google Account at cathylanderson.blogspot.com.
WordPressboasts over 237,000 bloggers. It is a large resources for bloggers, writers, and educators who which to access a collaborative tool for writing, gathering comments and generating discussion.
According to Wikipedia Technorati is a site which is an Internet search engine for searching blogs. By June 2008, Technorati was indexing 112.8 million blogs and over 250 million pieces of tagged social media. The name Technorati is a blend of the words technology and literati, which invokes the notion of technological intelligence or intellectualism.
If you wish you may also create video blogs. Sites such as Vodspot provide a medium to present your videos. According to the Vodspot Blog: a… “new publishing platform for your Vodpod videos collection. It lets you turn your Vodpod collection into your own video site (we’ll host it for you) , and that you can use to create a video section of your site or blog or just to have your own little video world in cyberspace.”
FeedmyApp lists 214 blog sites. There is bound to be one that will meet your needs if you aren’t overwhelmed by the review of all these sites.
In addition to creating, storing and sharing videos online there are also many ways to create, share and store audio files online. One interesting site is BlogRadio. This site provides services for:
1. Subscribe to your favorite blogs using the BlogRadio Desktop Manager Tool
2. We’ll convert the text of the blog to an audio file (with a natural voice) for you.
3. To listen to your blogs, just start up the Desktop Manager and start listening!
Listen voice is an interesting sites which promotes their voice notes for many areas. Of special interest to educators maybe the group feature of this site. For groups there is a collaborative learning effort, whereby different members of study group can pick a topic each and record and share voice notes on it with each other would save time for everybody. Also, teachers can use our platform and record their lectures easily by just putting the Bluetooth earpiece and share with their students or other groups on a paid/ non-paid basis. ListenVoice is a social learning platform, which enables its users to record voice notes using their phones. Users can access these voice notes from their computer, smartphones and download to their mp3 players. They can share notes with others using Facebook, Twitter, Email etc.
The voice notes are recorded via a phone call, it is not noted whether or not this is a toll free call to Listen Voice. For a basic free account one gets 5 minutes of recorded time using voice. For a subscription at 19.95, the price at this time, the user gets to record a maximum of 2 hours of voice notes per call.
Blogamp is a site which promotes itself as audiocasting for the masses. Blogamp has been around for a while this information from their website indicates that:it was designed to deliver on-demand audio via a variety of web-based flash player widgets just before podcasting was established, back when audioblogging was the term used. Blogamp audio files maybe embedded to your website or blog.
Another site that maintains it’s currency and grows in recognition is Connexions. Connexions is an environment for collaboratively developing, freely sharing, and rapidly publishing scholarly content on the Web. … All content is free to use and reuse under the Creative Commons “attribution” license. Connexions is a site which allows members to copy and reuse educational content as well as create your own content to share with others.
Connexions is a key player in the open content movement for education. This is one of many sites, based upon the concept of social networking, that allows for the presentation of and reuse of educational resources.
Another site that I am professionally interested in is that of Moodle. As an educator I believe it is essential to stay current with the most recent trends in learning management systems. As Moodle is open source new innovations are continously evolving in the use of this LMS. Due to the recent economic downturn more and more educators are seeking more economic solutions in their learning management systems. As an example of this the South Carolina Department of Education recently adopted Moodle as a solution.
Another tool that i use for scheduling meetings with individuals outside of my organzation is Doodle. Doodle is... an online scheduling tool, Doodle takes the pain out of finding the right date and time for a group of people to meet and makes scheduling virtually effortless. The basic service is a free online coordination tool which requires neither registration nor software installation.
If you haven’t checked out YouTube…then I have to ask..why haven’t you? and been a bit judgmental about that. YouTube is the video archive of who we are currently as people. It shows what we do to have fun, make music, present information, and demonstrate how to do things. YouTube is just cool.
Do you want to incorporate videos into your course site but just don’t have the time? Then Snag Films may have just the resource for you. Interested in a serial killer? Midwifery? former President Nixon? Egypt? This site has a film for you. Be aware that this site is supported by “commercials” just like “real TV.”
Photosharing sites are popular with my favorite being Flickr..well it’s the one I use. It has been my experience that as a user of some of these sites you “just end up using one,” without any real analysis or comparison of these sites. One thing I do like about Flickr is picnik it is a photo editing site that can be used to do some basic photo edits for pictures uploaded to Flickr. There are 470 Web 2.0 photo apps listed on FeedMyApp. I use Twit Pic for photo sharing on the Twitter..it is the one that my cell phone defaults to, and when I am goofing around with photos and Twitter..well it’s the one I use.
In doing research for this blog I have found some sites I need to check out such as PhotoFunia. This site does the following as an online photo editing tool that gives you a fun filled experience.
You upload any photo and just wait to see the magic. Our proprietary technology automatically
identifies the face in the photo and let’s you add cool photo effects and create funny face photo
montages.
Dumpr is another site that allows the user to upload photos from his/her computer and apply affects to the picture.
Snipshot is a pay for service sitewhich allows for many photo editing services. These services include:
- Edit RAW files online
- Apply special effects
- Make portraits faster with face detection
- No download necessary—100% browser based, no plug-ins required
- One-click import from any web site with our bookmarklet
- Save as GIF, JPG, PDF, or PNG
- One-click enhance improves most images
- Basic editing tools like crop, rotate, resize
- Basic image adjustments like contrast, brightness, saturation, sharpness and hue
- Unlimited undo and redo (Ctrl+Z and Ctrl+Y, or ⌘Z and ⌘Y on your Mac)
- Nondestructive editing—we always work from the original
- Edit big pictures—up to 10 MB, or 25 megapixels (5000×5000 pixels)
- Import PDF
Splashup, a webbased photo editing tool is one I will be checking out frequently. This site provides photo sharing, layer and blend modes, filters, layer effects, brushes and text editing.
I also found a site I was not previously aware of but will definitely book mark for further review and that is Seed from AOL. From the About site it states that Seed: Join this network of amazing talent, and reach one of the web’s largest monthly audiences. SEED is the place for you to be seen, to be heard, to get credit and to get paid.
Triond is another site worthy of further exploration for writers as it provides: a complete publishing service that enables users to easily publish quality content of any type, in any media format. We publish your work on a network of niche websites so you reach a wider audience, gain more recognition and earn more revenue.
May
The many faces of “openness”
by Cathy in Distance Education, Education, Open Courseware, Open Education Resources, Uncategorized, collaboration
Open Education Resources, Open Knowledge, Open Textbooks, Open Access, Open Source, Open Courseware, these are all terms that define the revolution in how we access information, who has access, and what we access. This revolution was driving by the technology that underpins the Internet and provides ubiquitous access to the world’s knowledge, information and resources.
I have spent that last couple of months discovering reports, websites, and journals that focus on “open” in the area of knowledge, education and information. It was no surprise to me when the New Media Consortium cited Open Courseware as a short term trend in their 2010 Horizons report. I have written about openness in previous blogs so I hope this posting does not prove redundant.
The history of providing information and access to information to the people has been well chronicled from the printing press forward. Providing access to university course materials, academic lectures, learning objects and public domain materials via the web is, in my opinion another key milestone in our history. The benefit is that giving the gift of knowledge to the world will allow for improvement in our lives, work and the world. The mind of many is greater than the mind of one as other review, discuss and build upon our knowledge.
Providing access to courses via the MITs, Yale, Princeton, and others provides us all with a better perspective of what is excellent teaching, access to their courses to adopt (with proper credit of course) to improve ours. Access to this courseware has contributed to online institutions such as the University of the People and Peer to Peer University.
The purpose of open”ness” is not to give away the “work” of creating the open resources, but to provide open access to the knowledge base that is foundational to the creation of resources that improve learning, knowledge, and data. The analytical process of reviewing, synthesizing and presenting for discussion the work should not be free and should in some fashion be compensated by individuals and/or institutions.
Some of the reports, papers and research on open courseware I have found include:
- New Media Consortium 2010 Horizon Report
- Open Learn Research Report 2006-2008 William and Flora Hewlett Foundation
- Giving Knowledge for Free–Centre for Research and Innovation
- Open Educational Resources–Conversations in Cyberspace–Unesco
- International Review of Research in Open and Distance Learning
- Open Educational Resources in Sub Sahara Africa–Examining Network Driven Models within the context of African Development
- Open Educational Practice and resources –OLCOS Roadmap 2012
- A Review of the Open Educational Resources Movement: Achievement Challenges and New Opportunities February 2007
- Good Intentions Improving the evidence base in support of sharing learning materials
- Open Access in France. A State of the Art Report. 2010 report
- Report of the Working Group on Open Access and Open Educational Resources
Each of the “open” terms I listed above have varying definitions some of these are as follows:
Open Access is concerned with making digital content available free of charge
without restriction [Public Library of Science, 2006]
OAI is a new paradigm in scholarly publishing. It aims to promote models that ensure free and unrestricted access to scholarly & research journals, (retrieved from http://www.openj-gate.com/Footer/About.aspx)
Another offshoot of the openness movement is Open Knowledge: any content, information or data that people are free to use, re-use and redistribute — without any legal, technological or social restriction. We detail exactly what openness entails in the Open Knowledge Definition. The main principles are:
- Free and open access to the material
- Freedom to redistribute the material
- Freedom to reuse the material
- No restriction of the above based on who someone is (e.g. their nationality) or their field of endeavour (e.g. commercial or non-commercial)
Open education resources: can be defined as free and open digital publications of high quality materials organized as courses that include lectures, related reading materials, snapshots of discussions, assignments, evaluations, etc. Access to these resources radically breaks down the barriers to quality education and allows everyone to access course material that is prepared and evaluated by expert. (retrieved from http://www.knowledgecommission.gov.in/downloads/documents/wg_open_course.pdf)
Open Source:describes practices in production and development that promote access to the end product’s source materials. Some consider open source a philosophy, others consider it a pragmatic methodology. Subsequently, a new, three-word phrase “open source software” was born to describe the environment that the new copyright, licensing, domain, and consumer issues created.
Southern Europe Open Access to Science Information
Journals:
Directory of Open Access Journals We define open access journals as journals that use a funding model that does not charge readers or their institutions for access. From the BOAI definition [1] of “open access” we take the right of users to “read, download, copy, distribute, print, search, or link to the full texts of these articles” as mandatory for a journal to be included in the directory.
Revues.org is a portal of journals in the humanities and social open to journals wishing to publish online the full text. Revues.org is a complete e-publishing platform and built a space dedicated to the promotion of research, open access publishing tens of thousands of scientific papers.
Open J Gate: is an electronic gateway to global journal literature in open access domain. Launched in 2006, Open J-Gate is the contribution of Informatics (India) Ltd to promote OAI. Open J-Gate provides seamless access to millions of journal articles available online. Open J-Gate is also a database of journal literature, indexed from 6787 open access journals, with links to full text at Publisher sites.
The Open Education Journal is an Open Access online journal which publishes original research articles, reviews and short articles in all areas of education research and on contemporary education issues and learning, including special education.
I will not attempt to enumerate the many institutions which offer opencourseware. There are many sites which do this much better than I could. For example the blogThe .Edu Toolbox aims to be your one stop tool shop for all the resources you need to create the blueprint and build an impressive foundation in learning.
The OpenCourseWare Consortium is a free and open digital publication of high quality educational materials, organized as courses. The OpenCourseWare Consortium is a collaboration of more than 200 higher education institutions and associated organizations from around the world creating a broad and deep body of open educational content using a shared model.
Connexions is: a place to view and share educational material made of small knowledge chunks called modules that can be organized as courses, books, reports, etc. Anyone may view or contribute:
- authors create and collaborate
- instructors rapidly build and share custom collections
- learners find and explore content
The International Institute of Managment IIM;
The IIM Open Courseware (OCW) experiment project provides free access to some of IIM’s most popular educational materials. The IIM’s OCW:
- Does not require that participants register
- Does not provide access to IIM faculty
- Does not grant degrees or certificates
- Allow free use to all, as long as you provide copyright reference to “International Institute of Management www.iim-edu.org ” with and active hyperlink (for online use)
Of course there are those colleges and universities known for providing opencourseware such as MIT, Yale, Tufts, John Hopkins, as well as companies such as Novell.
Over the last several years the William and Flora Hewlett Foundation have invested heavily in Open Educational Resources. They stated that their intent was to catalyze universal access to and use of high-quality academic content on a global scale.
Lori Goetsh wrote in March 2010 that “open-access” repositories – that is, (are) sites where scholarship and research are made freely available over the Internet. She went on to state that, “Open access helps achieve the fundamental mission of the academy – to disseminate knowledge…” (Goetsch, 2010, Change Magazine).
Is “openness” a disruptive innovation as put forth by Terry Anderson and Bridgette McConkey in the 2009 article Development of Disruptive Open Access Journals in The Canadian Journal of Higher Education. Essentially the answer to that is yes. Providing prevalent access to learning objects, course materials, and an understanding of how courses are designed (making education open and not a closed process). Opening scholarly journals provides the authors with widespread access to their research allowing for a diverse review of their work, increased collaboration and further opportunities for collaborative research. All of this allows for further innovations, innovations which will improve how we live, what we know, and how we work together…used appropriately ‘openness” and transparency improves our world, our lives, and the lives of future generations.
May
Mulling over the elements of quality in online education
by Cathy in Distance Education, Education, Education Technology, online learning
Some quality elements are obvious others are not and are even less than tangible and may not pay off until the student successfully completes his/her program of study. In this presentation I have identified such things as assessment, engagement, interaction, time on task, and learning outcomes among others.
What follows are those elements that I have identified as essential to the quality of an online course or program. One essential element is the ease of access to the course, the content and the service and support for the course that are required for student success. The course is designed or structured in such a way that engagement by the student with the content, the instructor and other students is facilitated and supported.
In addition to these elements the student is encouraged to provide insight by investigating external content and materials, fully utilizing the technology, seeking out student support services and library resources, and engaging with the institution.
The course provides an opportunity for the student to:
- Think critically
- Expand his/her knowledge by reviewing and demonstrating knowledge of the internal content and accessing appropriate external content
- Stretch his/her ability to learn in a variety of ways
- Collaborate, connect with and network with a diverse group of learners
The learning is tested if possible via authentic assessment. Authentic assessment is a form of assessment in which students are asked to perform real-world tasks that demonstrate meaningful application of essential knowledge and skills — Jon Mueller
Authentic assessment is an evaluation process that involves multiple forms of performance measurement reflecting the student’s learning, achievement, motivation, and attitudes on instructionally-relevant activities. Examples of authentic assessment techniques include performance assessment, portfolios, and self-assessment.” American Library Association
Feedback is consistent with the student able to monitor his / her progress. Feedback may also come from peers and peer review.
An online course should be designed in such a way that it encourages academic integrity. Facutly can model ethics and integrity as well present core values which are the fundamental tenets of core values.
The course design and the hallmark of the course includes a design which facilitates the relationship between faculty and students and allows for the student to have access to the faculty if needed.
The course provides for a method of communication in which the student can engage in a dialogue with the faculty regarding issues and concerns regarding academic progress.
The student has access to tutors and other student support services in order to sufficiently learn the materials confidently and be successful.
The course is designed in such a way that expectations and outcomes are clear. The learning outcomes are based upon a taxonomy such as Blooms which integrates the three domains:
- Cognitive: mental skills (Knowledge)
- Affective: growth in feelings or emotional areas (Attitude)
- Psychomotor: manual or physical skills (Skills)
Each domain is divided into categories and it is these catogories that provide the fundamental definition of the learning outcomes:
Cognitive:
- Knowledge
- Comprehension:
- Application:
- Analysis:
- Synthesis:
- Evaluation
- personal values/opinions,
Affective:
Domain Attributes: interpersonal relations, emotions, attitudes, appreciations, and values id
| accepts | attempts | challenges | defends | disputes | joins | judges |
| contributes | praises | questions | shares | supports | volunteers |
(retrieved from : http://eduscapes.com/tap/topic69.htm 5/6/2010)
Content is linked to activities and support the student learning the materials necessary to successfully achieve the stated outcomes.
Learning outcomes are clearly stated and are linked to the purpose of the course. The required course purpose is clearly linked to the outcomes of the course.
The content of the course is current and meets industry and professional standards. Resources are creative, innovative and dynamic.
Faculty demonstrate competency and comfort with the use of technology in distance education for ease in communication, accessing content and course materials and connect with the student at all levels. Student also demonstrate competency in the use of technology, have access to technical support and have several methods and points of contact with the institution, of communicating with each other, and faculty
Faculty presence in the course is demonstrated by feedback in a timely manner.
Faculty engagement with course content and with students occurs daily in the first two weeks of the semester.
A definition of “at risk students for dropping out” exists and those students receive additional support.
Faculty are trained in instructional design, the use of the learning management system and other technology, and have received instructional design support.
The Learning Management System provides a structure or framework for course management, the appropriate delivery of content, grading, communication and assessment. The LMS is flexible enough to provide a platform for creativity and innovation by faculty and opportunities for students to be self directed in their learning and to create a personal learning network.
The course lends itself to individual and group self reflection activities. The course, if applicable, builds on knowledge that student already has developed, encourages the student to provide input on projects, discussions and activities. In other words new learning, and new knowledge is developed upon an existing foundation of knowledge.
To ensure quality and continuous quality improvement courses should be reviewed, by peers and external reviewers on a periodic basis. These reviews should be conducted based upon the elements of an objective rubric designed to survey the essential elements of the course such as use of technology, feedback, communication, and interaction.
Mar
Reports, plans, educational technology, broadband, millenials an interesting mix
by Cathy in Distance Education, Education, Education Technology, Future, Higher Education, Uncategorized, University, online learning
Several reports or plans related to higher education, education technology, and online learning have been released in the last several months that indicate changes in how students learn, how they access their learning materials, and how that content is delivered. In addition to this I will also give an overview of Millenials from the Pew Research Center.
In January 2010 the Sloan Consortium released their report on online education. This report indicates that online experienced a growth of 17% in the last year. Students in online classes comprise 25% of all students enrolled in higher education today, or 4.6 million students. This 29 pages report found on the Sloan Consortium website presented the following information:
- This report serves to strengthen the theory behind the economy and enrollments in education in general and now provides a direct link between online education and enrollments.
- Despite the growth in online education this platform continues to struggle to be seen as a strategic part of the long term planning for baccalaureate granting institution and public institutions. In addition to this faculty acceptance of online/distance education is stagnant.
- Overwhelming the student in online courses and programs are undergraduate who make up 82% of the students enrolled.
The issue of retention in online is also addressed in this report. The question “Is retention in online harder than in traditional face to face courses?” This was administered via a survey of Chief Academic Officers which indicated that most were neutral on the question. However those who agree outnumber of those who disagree. Specifics on why this perception exists were not asked or provided.
Another report which was released by the US Department of Education is the: Evaluation of Evidence-Based Practices in Online Learning: A Meta-Analysis and Review of Online Learning Studies. I previously blogged on this report however what this report indicates is that online learning, can, under certain conditions, provide better learning experiences to students.
Another study with trends to watch in distance education is theK-12 Online Learning reportfrom the Sloan Consortium. this 37 page report, based upon a survey administered to over 10,000 school districts, with a5/4% return of valid surveys, published in January 2009 indicates that:
Most significant in regards to this report is the growth in online education which is illustrated by:
estimated at 1,030,000. This represents a 47% increase since 2005-2006.
Most districts indicated that they anticipate growth in online: A majority of the respondents anticipated growth (66.3% of districts expect growth in their fully online course enrollments and 61.2% expect growth in their blended enrollments). Districts predict that on average the number of students taking online courses will grow by 22.8 percent over the next two years.
Respondents indicate that the following are the major reasons why online education has grown and will continue to grow:
These results indicate that the perceived importance of online learning related mostly to student needs as follows:
2. Offering courses not otherwise available at the school
3. Offering Advanced Placement or college-level courses
4. Permitting students who failed a course to take it again
5. Reducing scheduling conflicts for students
The respondents also indicated the following concerns regarding online courses:
2. Course development and/or purchasing costs
3. Concerns about receiving funding based on student attendance for online and/or blended/hybrid education courses
4. The need for teacher training
The Keeping Pace 2009 report:
- Provides a national “snapshot” of the state of online learning as of fall 2009.
- Discusses original data categorized by key issues such as funding, teaching, and accountability, including analysis and recommendations.
- Presents program profiles from a cross-section of program types, including state-led and district-led, supplemental and full-time, charter schools, and both synchronous and asynchronous programs.
- Provides state profiles of K-12 online learning for most states, divided into southeastern, northeastern, central, and western regions.
- Identifies key issues in online learning, building on the data gathered through the development of the program and state profiles.
- Features a Notes from the Field section with in-depth examination of important new issues in online learning from national experts.
Keeping Pace estimates the number of full-time online students at about 175,000. States with the largest numbers of full-time online students include Arizona, Ohio, Minnesota, Colorado, Washington, California, and Pennsylvania.
The Keeping Pace report provided an overview of several types of online learning programs but which was of specific interest to me was the following note regarding university led online K12 programs:
overlooked but are another component of the online learning
landscape. Online programs that have emerged from previous
independent study programs of post-secondary institutions
tend to have relatively low levels of teacher involvement.
This reports indicates a continued upward trend in Internet access by schools with 63% of teachers indicating that they had high speed Internet access in their classrooms. No gaps were noted between student access to computers in these schools however some gaps were noted between student access to laptops in these institutions.
Covering 8 key themes regarding the Mobile Internet which are:
Early Innings of Mobile Internet Cycle, the 5th Cycle of Last Half Century.
Most Think – 5 Trends Converging (3G + Social Networking + Video + VoIP +
Impressive Mobile Devices).
desktop) by 2012E.
Ecosystems + User Experience + Pricing Will Likely Determine Long-Term
Winners.
Mobile) Emerging Very Rapidly.
unprecedented and transformative ways.
models provide significant runways for monetizing the mobile Internet through online commerce, paid services, and advertising; data access likely will continue to lose relative revenue share in the mobile Internet ecosystem.
The Pew Research Center provides a wealth of information which may assist educators to determine where the use of technology is trending by users. A significant report on the “Millennial Generation”was recently released by them. The report defines the millenial generation as that age group which born after 1980 – the first generation to come of age in the new millennium
75% of the respondents, aged 18 – 29 years of age in late 2009 when the survey was conducted indicated that they have a profile on a Social Networking site. Another significant factor that impacts education decisions of this age group is the large unemployment rate..nearly 37% of this age group indicate that they are currently unemployed. (pp 10)
When it comes to education the survey found;
.. a majority of them are likely to use their cell phones for texting.
The following is also noted:
The next plan to watch is the National Broadband Plan. This plan is broken into seven market segments which includes Education, Public Safety, Government Performance, Civic Engagement, Health Care, Energy and Environment. According to the website the plan achieves the following:
The National Broadband Plan lays out a bold roadmap to America’s future. These initiatives will stimulate economic growth, spur job creation, and boost our capabilities in education, healthcare, homeland security and more.
The plan was created by the Federal Communications Commission as a result of a series of workshops, seminars and a public forums.
Specifically attributed to education is the following:
- Education. Broadband can enable improvements in public education through e-learning and online content, which can provide more personalized learning opportunities for students. Broadband can also facilitate the flow of information, helping teachers, parents, schools and other organizations to make better decisions tied to each student’s needs and abilities. To those ends, the plan includes recommendations to:
- Improve the connectivity to schools and libraries by upgrading the FCC’s E-Rate program to increase flexibility, improve program efficiency and foster innovation by promoting the most promising solutions and funding wireless connectivity to learning devices that go home with students.
- Accelerate online learning by enabling the creation of digital content and learning systems, removing regulatory barriers and promoting digital literacy.
- Personalize learning and improve decision–making by fostering adoption of electronic educational records and improving financial data transparency in education.
- Improve the connectivity to schools and libraries by upgrading the FCC’s E-Rate program to increase flexibility, improve program efficiency and foster innovation by promoting the most promising solutions and funding wireless connectivity to learning devices that go home with students.
There are several recommendations under each category listed above however those specific to education can be found here on this website. the focus of the report seems to be implementing expanded broadband services will support an infrastructure which will increase student access to online education. Part of this initiative will include teacher and student training to better use the technology that they have available. This plan will put into place minimum standards which schools and libraries will have to measure their progress in achieving adequate services to their students and patrons. I can’t even begin to address the scope of this report but if you relate to any of those categories at the very least that on it ‘s own warrants a review of the initiatives detailed in this report.
In January of 2010 the New Media Consortium presented it’s annual Horizons report on emerging initiatives in technology in education. This report gives an overview of technologies to watch in the short to long term. These include; mobile technology, opencourseware/open content, electronic books, simple augmented reality, gesture based computing, visual data analysis.
As I have illustrated with the above reports it may seem that technology, virtual learning environments, and new technologies are driving how we learn. However our access to those learning materials, as well economy and generational factors also play a significant role as indicated by the data and information it seems that may very well be the case.
Mar
FACEBOOK!!!
by Cathy in Connectivisim, Distance Education, Education Technology, Higher Education, Learning theory, Uncategorized, Web 2.0, Web2.0, collaboration, learning student, online learning, web2.0 facebook twitter
Can Facebook be used to provide content, a place for group communication and interaction for academic courses and programs…well all signs indicate a solid yes to this question. As I have a Facebook page I decided to review sites that are relevant to certain discipline areas. The aim of this blog is to identify sites where academics have illustrated how they use Facebook and to point you to those sites that are relevant to certain discipline areas.
Facebook can deliver content in the form of photos, videos, documents that have been scanned to jpg’s, and notes:
Or this site: English teachers put more thought into a novelthan the actual author did.
There are sites such as the 100 ways to use Facebook in the Classroom The Facebook Classroom: 25 Facebook Apps That Are Perfect for Online Education, or this facebook site.

There is also a Files application which allows you to upload documents, photos, videos and pull informatin from your profile.
Of course there is the relatively new and as yet evolving theory of connectivism: a learning theory for the digital age,” has been developed by George Siemens and Stephen Downes based on their analysis of the limitations of behaviourism, cognitivism and constructivism to explain the effect technology has had on how we live, how we communicate, and how we learn.[1] Donald G. Perrin, Executive Editor of the International Journal of Instructional Technology and Distance Learning says the theory “combines relevant elements of many learning theories, social structures, and technology to create a powerful theoretical construct for learning in the digital age.”[1] ( Retrieved from Wikipedia: http://en.wikipedia.org/wiki/Connectivism_%28learning_theory%29, Connectivism a learning theory for the digital age http://www.elearnspace.org/Articles/connectivism.htm, wikiveristy)
Social Learning theory: that focuses on the learning that occurs within a social context. It considers that people learn from one another, including such concepts as observational learning, imitation, and modeling.
Social Learning Theory; Bandura emphasizes the importance of observing and modeling the behaviors, attitudes, and emotional reactions of others. Bandura (1977) states: “Learning would be exceedingly laborious, not to mention hazardous, if people had to rely solely on the effects of their own actions to inform them what to do. Fortunately, most human behavior is learned observationally through modeling: from observing others one forms an idea of how new behaviors are performed, and on later occasions this coded information serves as a guide for action.” (p22). Social learning theory explains human behavior in terms of continuous reciprocal interaction between cognitive, behavioral, an environmental influences. The component processes underlying observational learning are: (1) Attention, including modeled events (distinctiveness, affective valence, complexity, prevalence, functional value) and observer characteristics (sensory capacities, arousal level, perceptual set, past reinforcement), (2) Retention, including symbolic coding, cognitive organization, symbolic rehearsal, motor rehearsal), (3) Motor Reproduction, including physical capabilities, self-observation of reproduction, accuracy of feedback, and (4) Motivation, including external, vicarious and self reinforcement. (retrieved from http://tip.psychology.org/bandura.html, 3/23/2010)
Action Learning: is an educational process whereby the participant studies their own actions and experience in order to improve performance. This concept is close to learning-by-doing and teaching through examples and repetitions. Action learning is done in conjunction with others, in small groups called action learning sets or two-in, two-out team. It is proposed as particularly suitable for adults, as it enables each person to reflect on and review the action they have taken and the learning points arising. This should then guide future action and improve performance. (retrieved from http://en.wikipedia.org/wiki/Action_learning, 3/23/2010)
Action Learning: is a process of inquiry, beginning with the experience of not knowing ‘what to do next’, and finding that answers are not available through current expertise. When expertise fails to provide an answer, collaborative inquiry with fellow learners who are undergoing the same questioning experience is always available. To be effective, this partnership in learning needs to be both supportive and at the same time challenging, deeply caring yet questioning. Such partnerships actually create themselves when different people with different ideas engage whole-heartedly with each other to resolve each others’ problems. (retrieved from What’s Action Learning 3/23/2010)
Mar
Retention in online education
by Cathy in Distance Education, Education, Higher Education, University, online learning
I suppose a definition of retention would be fundamental as a starting point. It is important to undertand that distance education via the web and using mobile technology is still a relatively new initiative in education. The schools I have worked at or attended as a student did not start implementing online classes until the late 1990′s early 2000′s, given that it is still in the early stages of development.
Back in those early days of web based course you would hear about or experience courses that were not developed, faculty who failed to communicate with students and experience a confusion on how to access support services. Much has changed today as educators and institutions understand that only fully developed courses should be put on line, that distance education students need access to support services, and that integration of media can enhance the content of an online course.
However in spite of that there are several trends which have contributed to the phenomenal growth of distance education via the Internet. This includes an increased demand for courses and program by those students who would not otherwise have access to educational opportunities via other means.
Retention can mean one thing to students, another to faculty, another to administrators and quite another to those who are responsible for funding programs and providing student financial aid. What this means is that the solutions, research, and even those we survey regarding the issue of retention may have different outcomes all coming from different perspectives.
Without any substantive research to back this I would propose that retention means, to students, successful educational goal completion. Now what this means to student could be entirely different than what we assume it to mean. This could mean the he/she accessed some components of a course for informational purposes, career purposes, or personal reasons and did not even feel it necessary to complete the course. It could mean course completion but no reason to continue enrolling in courses, or taking more than one course but not advancing to a degree, and finally degree completion. For faculty this could mean successful completion of a course, successful advancement to the next level of the course, and/or successful degree completion. For administration and funders this means successful completion of a course or degree advancement. In addition to this funders want to see and loans paid back ie) a low default rate on financial aid. All have in mind that this course, courses or program will provide the student with personal fulfillment and/or the tools necessary to be a contributing member of society, having meaning work, and make a living wage.
With all of these differing perspectives on retention how does one measure it and determine what strategies should be in place to achieve the aim of improving retention of students distance education programs and courses.
There are several strategies that have been identified in the research. The study conducted by Finnegan, Lee and Morris (2008) indicates that those students who successfully completed their courses spent more time on task (as indicated by the US DOE meta-analysis of distance education) more time interacting with others, and participated in online discussions more frequently, (Lawler, 2007Sutton, Nora, 2008; Tello, 2008). While this time on task is critical it is also important to note that students would also withdraw or drop if they felt the work required of them in an online course exceeded that of the face to face course or required more reading. (Lawlor,2008) These findings indicate the delicate balance that needs to take place in evaluating content for an online course, not enough does not engage the student or contributes towards achieving the outcomes, too much and the student feels that he/she is in a correspondence course and “reading” too much. (Lawler,2008)
The faculty can access Web 2.0 tools at little or no cost to supplant the text based content of a course. He/she can use voice threads, Youtube, or some of these video related tools from Web2Go20 . I will provide a brief overview of these sites, however I cannot vouch for their reliability or safety of use this is for informational purposes only. I suggest you review the Terms of Service before using and give a few trial runs to ensure that they will meet your needs.
If, for whatever reason you choose to not use your Learning Management System to warehouse your videos I am providing the following here:
Flixtime: turns your photos and videos into stunning and unique videos in just minutes! Sign-up for a free account, and upload your images, videos and music. Then, sit back and watch your masterpiece come together!
For sharing videos with a distributed group you may want to check outSynchTube.
synchtube allows you to create rooms to share synchronzied YouTube videos.
This means everyone in the room is viewing the same video at the same time! The built in chat allows you to even discuss the best parts, or share other videos.
Watch videos with friends, or even DJ music with the social playlists — it is up to you
Masher looks like another great site to provide a “mash up” of your videos, photos, music or audio recordings.
These tools and many others like them can make your course development easier, allow you to move away from text based content to video and audio, and finally break that umbilical chord to the publisher’s power points.
These tools can also provide for greater student to student interaction, student to faculty interaction, and student to content interaction. (Tello, Louis, 2008; Lawlor, D., 2008;Disalvio, P. 2008) These interactions have also been demonstrated to be essential to student retention in the review of the literature and are also standards reviewed using the Quality Matters Rubric®.
Faculty who are intent upon doing an outstanding job will recognize that he/she almost needs to log into the course daily, to be consistently present in the course. The course will be designed from start to finish and will allow for little variance from that structure throughout the semester. However the course will be designed with few deadlines for the student so that it will meet his/her needs for flexibility which is probably one of the primary reasons why he/she enrolled in the course in the first place.
The research demonstrates that student to faculty communication is a key factor in student retention. This means that the faculty has set office hours, defines timeliness when he or she will respond to emails (sometimes 24 hours which means logging in to the course and checking email on the weekend), and timely feedback on assignment within 3 days, (quite a challenge if the course has 100 students or more)(Drouin, 2008; Tello, 2008; Lawlor, D, 2007; Finnegan, Morris, Lee 2008).
The research also reveals those student related factors that institutions may or may not be able to address. These include work related demands, time management, and technical issues. (Lawlor, D 2007; Finnegan, Morris, Lee, 2007; Disalvio, P., 2008; Lorenzetti, P 2005)
This is the first in a series of reviews of research and literature I intend to do in order to aggregate the recent findings, compile best practices and design strategies that can be implemented to improve student success.
Feb
Learning theories and Second Life (r)
by Cathy in Connectivisim, Education, Education Technology, Learning theory, Second Life, learner centered, virtual worlds
In order to understand how various learning theories can be applied in the virtual environment or world one must first understand the context in which these activities occur. Virtual is defined as:
Wikipedia defines virtual as:”that which is not real” but may display the salient qualities of the real. Increasingly though, virtual is being used to identify those activities which occur “online” or on the Internet and this includes “virtual worlds.”
Virtual worlds: is a genre of online community that often takes the form of a computer-based simulated environment, through which users can interact with one another and use and create objects[1]. Virtual worlds are intended for its users to inhabit and interact, and the term today has become synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others graphically[2]. These avatars are usually depicted as textual, two-dimensional, or three-dimensional graphical representations, although other forms are possible[3] (auditory[4] and touch sensations for example). (virtual worlds, 2/10/10)
Other terms used to define virtual worlds includes those of immersive, virtual reality, 3 dimensional,
Learners in Second Life are adults, first and foremost the recognition of andragogy must be defined, Andragogy is the term used most often to define the characteristics of adult learners. These include:
Learners must balance life responsibilities with the demands of learning.
Learner are autonomous and self directed.
Learners have a tremendous amount of life experiences. They need to connect the learning to their knowledge base. They must recognize the value of the learning.
Learners are goal oriented and know for what purpose they are learning new information.
Learning is self-initiated and tends to last a long time.
Adults as learners take on a great deal of responsibility for learning themselves. This greatly alters the role of teacher in the learning environments in general but virtual worlds specifically.
Collaborative learning or cooperative learning was another learning theory cited by respondents as most often applied to the design of the learning program in Second Life. The lecture, listening and note taking lives along side other processes are are based in student discussion and active work with the course content/ materials. The design of the course is to ensure an intellectual experience for the students and emergent learning processes are identified..however key to the learning process is the discussion. (Macgregor and Smith, 1992, retrieved from http://learningcommons.evergreen.edu/pdf/collab.pdf)
The interactive environment of Second Life lends itself very well to the application of collaborative learning. The benefits of this learning theory is viewed as freeing up professors from lecturing and allow them time to collaborate with students, enables students to collaborate with other independent of time and geography and provides a new mode for the production of knowledge. (Tapscott, Don and Williams, Anthony, Educause Review 2010, 45, 1, January 2010)
Those examples of collaborative learning include any activities in which students work together to achieve a common goal. These learning opportunities maybe well suited to role play, creation of learning objects, and communication activities. Second Life provides many tools which may support the student in achieving the learning outcomes of a collaborative learning activity these include the communication tools, any activity in which they can create content in world, and the use of the group tools to support and encourage group and team work.
Collaborative learning theory is built upon those tenets of quality that we review in distance education these include student to student communication, student to content, and student to faculty. These learning activities are illustrated as below:
The model above identifies several avenues of social interchange which seems to support the respondents observations regarding social learning theory. Bandura identified and defined social learning theory in 1977 as the, “importance of observing and modeling the behaviors, attitudes, and emotional reactions of others….further
In addition to this, due to the rich immersive experience of being in virtual worlds experiential learning seems to be a logical choice for designing learning activities in virtual worlds. Kolb defined experiential learning as follows: “experiential learning theory defines learning as ‘the process whereby knowledge is created through the transformation of experience. Knowledge results from the combination of grasping and transforming experience’”(Kolb 1984, p. 41, retrieved from http://www.d.umn.edu/~kgilbert/educ5165-731/Readings/experiential-learning-theory.pdf, 2/10/10). Fernwick, in 2007, identified the five dimensions of experiential learning as purpose, interpretation, engagement, self, and context.
Finally several respondents noted connectivism as a learning theory to be applied to designing course activities in virtual worlds. Connectivism is a learning theory that should be at the forefront of learning in this digital age. Defined by Siemens and Downes it takes into account the impact that advances in educational technology has had on how we learn. (Siemens, 2005, retrieved from http://www.elearnspace.org/Articles/connectivism.htm 2/10/10).
Siemens, 2005, further describes connectivism as the integration of eprinciples explored chaos, network and complexity and self organization theories. He identified the following:
Principles of connectivism:
- Learning and knowledge rests in diversity of opinions.
- Learning is a process of connecting specialized nodes or information sources.
- Learning may reside in non-human appliances.
- Capacity to know more is more critical than what is currently known
- Nurturing and maintaining connections is needed to facilitate continual learning.
- Ability to see connections between fields, ideas, and concepts is a core skill.
- Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
- Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.
Connectivism lends itself very well to the current wave of information, social networking, technology, and change that we experience on a daily basis. How this theory will allow us as learners and teachers apply the appropriate tools that we need to in order to learn is critical to assisting learners in achieving their goals. Applying the environment of Second Life to facilitate learning, achieve the aim of decision making as a learning process and making effective decisions is critical, however those opportunities are there as one engages in the virtual environment.
Putting the onus of learning on the student in student centered learning versus teacher centered learning requires a more consistent method of providing a means for the student to gather feedback on his/her progress in achieving the learning outcomes. It is the learning outcomes that are fundamental to the assessment process. The feedback or assessment that should be consistent, constant, and non intrusive to the student accessing the content or activiites he or she needs, and allow the student with the opportunity to apply new knowledge as well as prior learning.
Even if an individual goes off on his/her own explorations in the virtual world he or she can maintain connections with their group, engaged in the environment and observing the creation of objects and how they were designed by others. They can communicate their findings back to their core group, ask questions of the builder who designed the object, can evaluate the object, and monitor, based upon the feedback if their activities are achieving the course or program learning outcomes. Essentially successfully achieving the outcomes is demonstrated by how successful the student is in demonstrating what he/she has learned, how they communicate their activities, and how they can demonstrate what they have learned to real life and virtually.
It is apparent that those who design learning experiences in virtual worlds can identify those practices which lend themselves best to the opportunities provided in Second Life for education. Understanding the basic fundamentals of learning theories helps the educator best craft a learning “blueprint,” which justifies and drives the learning activities for students. This justification is critical for students to grasp immediately and thereby makes their experience that much richer. Getting students comfortable in Second Life as soon as possible is essential so they can get beyond learning the basic fundamentals of navigation, communication and the culture so they can quickly access what they need to learn is critical.
Bandura, A. (1977), Social Learning Theory, as retrieved from http://tip.psychology.org/bandura.html.
Fenwick, Tara J, & Gouthro, Patricia (REVIEWER). (2004). Learning through experience: troubling orthodoxies and intersecting questions Review of the Learning through experience: troubling orthodoxies and intersecting questions Alberta Journal of Educational Research, 50(2), 211-214. Retrieved February 10, 2010, from CBCA Complete.
Holistic. (2007, February 22). In Wikipedia, The Free Encyclopedia. Retrieved 00:25, February 11, 2010, from http://en.wikipedia.org/w/index.php?title=Holistic&oldid=110097300
Kolb, David A.., Boyatzis, Richard, Mainemelis, Charalampos, Experiential Learning Theory:
Previous Research and New Directions R. J. Sternberg and L. F. Zhang (Eds.), Perspectives on cognitive, learning, and thinking styles. NJ: Lawrence Erlbaum, 2000.
Macgregor, Jean, Smith, Barbara; What is Collaborative Learning? retrieved from http://learningcommons.evergreen.edu/pdf/collab.pdf 2/10/10.
Siemens, George,Connectivism:A Learning Theory for the Digital Age, 2004, retrieved from Elearnspace, http://www.elearnspace.org/Articles/connectivism.htm).
Tapscott, Don and Williams, Anthony,Innovating the 21st-Century University: It’s Time!. Educause Review, 45, 1.
Virtual world. (2010, February 7). In Wikipedia, The Free Encyclopedia. Retrieved 00:24, February 11, 2010, from http://en.wikipedia.org/w/index.php?title=Virtual_world&oldid=342452412